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camera_2d.cpp
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Grab some of the camera helper methods from Pandemonium.
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2024-03-31 09:50:54 +02:00 |
camera_2d.h
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Grab some of the camera helper methods from Pandemonium.
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2024-03-31 09:50:54 +02:00 |
camera_3d.cpp
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Grab some of the camera helper methods from Pandemonium.
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2024-03-31 09:50:54 +02:00 |
camera_3d.h
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Grab some of the camera helper methods from Pandemonium.
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2024-03-31 09:50:54 +02:00 |
mesh_instance_2d.cpp
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More cleanups.
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2024-01-05 14:14:30 +01:00 |
mesh_instance_2d.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
mesh_instance_3d.cpp
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More cleanups.
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2024-01-05 14:14:30 +01:00 |
mesh_instance_3d.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
object_2d.cpp
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
object_2d.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
object_3d.cpp
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
object_3d.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
sprite.cpp
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Always use memnew(), and memdelete().
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2024-01-25 16:41:17 +01:00 |
sprite.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
text_2d.cpp
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
text_2d.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
tile_map.cpp
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
tile_map.h
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |