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11a8bde0d9
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Don't use GL* types and methods in headers.
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2024-01-05 13:51:49 +01:00 |
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7109823417
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Added the new files into the merger template.
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2024-01-05 13:44:53 +01:00 |
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41e6ae3bbd
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Renumber materials.
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2024-01-05 13:42:11 +01:00 |
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59f495edff
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Split materials into header and cpp.
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2024-01-05 13:41:14 +01:00 |
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eb61466024
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More work on the merger templates.
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2024-01-05 13:22:42 +01:00 |
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994ce2b842
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Reordered the merger template header.
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2024-01-05 11:25:51 +01:00 |
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06061dced0
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Set up include stripping.
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2024-01-05 10:58:25 +01:00 |
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563ecdd4f1
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Strip unneeded comments from the template files.
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2024-01-05 10:38:20 +01:00 |
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dcd4279c04
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Also strip the templates.
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2024-01-05 10:26:53 +01:00 |
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8f3e3e3012
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Added the ability to strip from files to the joiner script.
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2024-01-05 10:24:13 +01:00 |
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9ed67cb07e
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Ignore the merget output folder.
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2024-01-05 10:13:55 +01:00 |
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0f3d59901f
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Comment out most includes in the .cpp merger.
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2024-01-05 10:13:14 +01:00 |
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b1d07104c0
|
More work on the merge setup.
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2024-01-05 10:09:35 +01:00 |
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7dbd1cfc90
|
Cleanups.
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2024-01-05 10:09:15 +01:00 |
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d142b69d86
|
Work on the merge setup.
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2024-01-05 00:48:33 +01:00 |
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6c7a1e239f
|
Cleanups.
|
2024-01-05 00:48:07 +01:00 |
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|
847de487e0
|
Removed unneeded classes.
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2024-01-05 00:47:44 +01:00 |
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df54402355
|
Added merger script.
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2024-01-04 22:59:17 +01:00 |
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9e3de9c027
|
Added some todos.
|
2024-01-04 22:49:45 +01:00 |
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272df2c00c
|
Implemented 2d methods for the immediate renderer. Also various cleanups.
|
2024-01-04 21:33:41 +01:00 |
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15b1514cd0
|
Added the immediate renderer to the build.
|
2024-01-04 18:48:38 +01:00 |
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|
49d055a9e0
|
Immediate renderer api setup.
|
2024-01-04 18:41:16 +01:00 |
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|
29a7478e0a
|
Material cleanups.
|
2024-01-04 18:39:16 +01:00 |
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|
12a6cab9e9
|
Implemented Text2D.
|
2024-01-04 17:54:40 +01:00 |
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27e35c6553
|
Added text_2d.h and .cpp.
|
2024-01-04 17:31:06 +01:00 |
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5dd2c168b6
|
Removed text_2d.
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2024-01-04 17:29:54 +01:00 |
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8d7321f93c
|
Added vertex color support for the FontMaterial.
|
2024-01-04 15:56:01 +01:00 |
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caa9e4d39c
|
Implement TextureMaterial properly for the new setup.
|
2024-01-04 15:52:04 +01:00 |
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8f6288e674
|
Fix memleak, properly init variables, added unload() method, and small cleanups to Font.
|
2024-01-04 15:48:21 +01:00 |
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6dd8f13545
|
Removed stbi include from font.h.
|
2024-01-04 15:42:56 +01:00 |
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|
98822c4b5a
|
Font cleanups.
|
2024-01-04 15:37:13 +01:00 |
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|
3a57cd3da9
|
Fully fix Font mesh generation.
|
2024-01-04 15:35:00 +01:00 |
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|
fd57d69c6e
|
Fix Font mesh generation part 1.
|
2024-01-04 15:23:39 +01:00 |
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|
80172bfee4
|
Initial font meshing setup. Also various cleanups.
|
2024-01-04 14:37:11 +01:00 |
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|
5a572e2dc5
|
Font initial rework.
|
2024-01-04 12:12:57 +01:00 |
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|
a01dd3c291
|
Now Texture is a Resource.
|
2024-01-04 12:12:44 +01:00 |
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|
8bd597e390
|
Renamed TextMaterial to FontMaterial.
|
2024-01-04 11:03:58 +01:00 |
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|
e55d4fc027
|
Duplicated TextRenderer as Text2D. Not int the build yet.
|
2024-01-04 11:02:33 +01:00 |
|
|
026c4859c0
|
Renamed text_renderer to font.
|
2024-01-04 11:00:48 +01:00 |
|
|
2a71ea18b3
|
Added origin note.
|
2024-01-04 10:58:34 +01:00 |
|
|
8d75698935
|
Moved the font data tables to a new file.
|
2024-01-04 10:57:24 +01:00 |
|
|
5e9954bcf7
|
Fixed font atlas generation.
|
2024-01-04 10:55:20 +01:00 |
|
|
b0da9c888c
|
Setup font debugging.
|
2024-01-04 01:52:19 +01:00 |
|
|
72ef5f6868
|
TextRenderer initial rework.
|
2024-01-04 01:31:59 +01:00 |
|
|
06dadd50d8
|
Fixed accumulated input.
|
2024-01-03 23:29:24 +01:00 |
|
|
32962a9b83
|
Split off font data from the text renderer.
|
2024-01-03 19:51:15 +01:00 |
|
|
b44751276c
|
Fix typo.
|
2024-01-03 19:47:04 +01:00 |
|
|
5a917f690a
|
Added stb_truetype.
|
2024-01-03 19:45:13 +01:00 |
|
|
31481e7b47
|
Renamed fwk_font.
|
2024-01-03 19:36:50 +01:00 |
|
|
2c358a1466
|
Initial font rework.
|
2024-01-03 19:30:49 +01:00 |
|