Commit Graph

161 Commits

Author SHA1 Message Date
2c56e35963 Added a another minimal example. 2024-01-05 17:08:06 +01:00
a28e434a92 Comment. 2024-01-05 16:51:12 +01:00
9c94e2da8b Switch between rendered modes using space in the test app. 2024-01-05 16:36:44 +01:00
a7007dda46 Fix key constants in the amalgamated build. 2024-01-05 16:36:20 +01:00
630320f9dc Don't use scenes in the simplified test app. 2024-01-05 16:26:00 +01:00
0d5e129a52 Simplify the amalgamated build. 2024-01-05 16:24:33 +01:00
83f4809979 Also commit amalgamated test setup. 2024-01-05 15:24:13 +01:00
796b22f0b0 Fix amalgamated build. 2024-01-05 15:23:30 +01:00
843dc6baf3 More cleanups. 2024-01-05 14:14:30 +01:00
11a8bde0d9 Don't use GL* types and methods in headers. 2024-01-05 13:51:49 +01:00
7109823417 Added the new files into the merger template. 2024-01-05 13:44:53 +01:00
41e6ae3bbd Renumber materials. 2024-01-05 13:42:11 +01:00
59f495edff Split materials into header and cpp. 2024-01-05 13:41:14 +01:00
eb61466024 More work on the merger templates. 2024-01-05 13:22:42 +01:00
994ce2b842 Reordered the merger template header. 2024-01-05 11:25:51 +01:00
06061dced0 Set up include stripping. 2024-01-05 10:58:25 +01:00
563ecdd4f1 Strip unneeded comments from the template files. 2024-01-05 10:38:20 +01:00
dcd4279c04 Also strip the templates. 2024-01-05 10:26:53 +01:00
8f3e3e3012 Added the ability to strip from files to the joiner script. 2024-01-05 10:24:13 +01:00
9ed67cb07e Ignore the merget output folder. 2024-01-05 10:13:55 +01:00
0f3d59901f Comment out most includes in the .cpp merger. 2024-01-05 10:13:14 +01:00
b1d07104c0 More work on the merge setup. 2024-01-05 10:09:35 +01:00
7dbd1cfc90 Cleanups. 2024-01-05 10:09:15 +01:00
d142b69d86 Work on the merge setup. 2024-01-05 00:48:33 +01:00
6c7a1e239f Cleanups. 2024-01-05 00:48:07 +01:00
847de487e0 Removed unneeded classes. 2024-01-05 00:47:44 +01:00
df54402355 Added merger script. 2024-01-04 22:59:17 +01:00
9e3de9c027 Added some todos. 2024-01-04 22:49:45 +01:00
272df2c00c Implemented 2d methods for the immediate renderer. Also various cleanups. 2024-01-04 21:33:41 +01:00
15b1514cd0 Added the immediate renderer to the build. 2024-01-04 18:48:38 +01:00
49d055a9e0 Immediate renderer api setup. 2024-01-04 18:41:16 +01:00
29a7478e0a Material cleanups. 2024-01-04 18:39:16 +01:00
12a6cab9e9 Implemented Text2D. 2024-01-04 17:54:40 +01:00
27e35c6553 Added text_2d.h and .cpp. 2024-01-04 17:31:06 +01:00
5dd2c168b6 Removed text_2d. 2024-01-04 17:29:54 +01:00
8d7321f93c Added vertex color support for the FontMaterial. 2024-01-04 15:56:01 +01:00
caa9e4d39c Implement TextureMaterial properly for the new setup. 2024-01-04 15:52:04 +01:00
8f6288e674 Fix memleak, properly init variables, added unload() method, and small cleanups to Font. 2024-01-04 15:48:21 +01:00
6dd8f13545 Removed stbi include from font.h. 2024-01-04 15:42:56 +01:00
98822c4b5a Font cleanups. 2024-01-04 15:37:13 +01:00
3a57cd3da9 Fully fix Font mesh generation. 2024-01-04 15:35:00 +01:00
fd57d69c6e Fix Font mesh generation part 1. 2024-01-04 15:23:39 +01:00
80172bfee4 Initial font meshing setup. Also various cleanups. 2024-01-04 14:37:11 +01:00
5a572e2dc5 Font initial rework. 2024-01-04 12:12:57 +01:00
a01dd3c291 Now Texture is a Resource. 2024-01-04 12:12:44 +01:00
8bd597e390 Renamed TextMaterial to FontMaterial. 2024-01-04 11:03:58 +01:00
e55d4fc027 Duplicated TextRenderer as Text2D. Not int the build yet. 2024-01-04 11:02:33 +01:00
026c4859c0 Renamed text_renderer to font. 2024-01-04 11:00:48 +01:00
2a71ea18b3 Added origin note. 2024-01-04 10:58:34 +01:00
8d75698935 Moved the font data tables to a new file. 2024-01-04 10:57:24 +01:00