Commit Graph

21 Commits

Author SHA1 Message Date
e0bde10e93 Added a central RenderState. Reworked Cameras to use it. This means that Camera classes are no longer needed in render_core. 2023-12-31 20:38:51 +01:00
bb7ebfe362 Fixed automatic Ref<> to Variant conversions. 2023-12-31 19:57:59 +01:00
985aa8e2fb Use include paths relative to the lib's folder to simplify the build setup. 2023-12-31 15:04:17 +01:00
f101e99d17 More texture improvements. 2023-12-31 10:48:11 +01:00
51fd0951af Fixed Image initialization. 2023-12-31 02:43:19 +01:00
fe18833bc6 Moved image loading from Texture to Image and made textures use Images. 2023-12-31 01:33:19 +01:00
6f7a64e7a4 Some refactoring. 2023-12-20 14:33:24 +01:00
9af2c28ac7 Fixed TileMap. 2023-12-20 14:17:03 +01:00
d9c286e1fe Reimplemented 2d drawing. 2023-12-20 10:41:16 +01:00
9defe9d1c2 MeshInstance test setup. 2023-12-20 09:54:01 +01:00
97841ab135 3d camera test render setup. 2023-12-20 09:47:21 +01:00
b58b00ed06 glm initial remove pass. 2023-12-19 22:33:04 +01:00
50e8606b59 Initial texture loading setup. 2023-12-19 21:42:52 +01:00
663c551d14 Fix rendering. 2023-12-19 18:54:54 +01:00
eed6d1aa59 Initial test rendering setup. 2023-12-19 15:57:36 +01:00
3a6f715f35 Fix main loop setup. 2023-12-19 15:23:49 +01:00
b93fd08530 Fix compile. 2023-12-19 15:01:48 +01:00
a00f04e467 Moved main. 2023-12-18 21:29:36 +01:00
b22a755150 Reorganized the project. 2023-12-18 17:29:49 +01:00
e5561e888d Added more classes form other projects. 2023-12-18 17:18:54 +01:00
492acd0c26 Initial commit. Did not add some dependencies as they will be dropped. 2023-12-18 17:06:11 +01:00