sfw/sfwl/object/object_id.h

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//--STRIP
#ifndef OBJECTID_H
#define OBJECTID_H
//--STRIP
/*************************************************************************/
/* object_id.h */
/* From https://github.com/Relintai/pandemonium_engine (MIT) */
/*************************************************************************/
//--STRIP
#include "core/int_types.h"
//--STRIP
typedef uint64_t ObjectID;
//--STRIP
#endif
//--STRIP