sdl2_frt/src
David Ludwig ff5caa1721 WinRT build fix for ARM platforms
The _xgetbv intrinsic was being used in ARM builds of SDL/WinRT, which was
leading to linker errors.  This commit limits _xgetbv use to the platforms on
which it is available, x86 and x64.
2014-08-10 22:21:21 -04:00
..
atomic Fixed bug 2618 - incomplete pthread-based lock support should be removed 2014-07-07 21:27:42 -07:00
audio Fixed comment typo. 2014-07-30 14:12:54 -04:00
core Dont redeclare DBusMessage* msg; 2014-07-18 14:10:45 -07:00
cpuinfo WinRT build fix for ARM platforms 2014-08-10 22:21:21 -04:00
dynapi Added audio device buffer queueing API. 2014-07-22 21:41:49 -04:00
events Fixed compiler warnings on iOS 2014-07-07 11:00:25 -07:00
file Fixed bug 2631 - Mac: minor code cleanup 2014-07-07 12:48:25 -07:00
filesystem Ooops, code that resists erasure, I've seen that in a movie. 2014-06-20 11:01:05 -03:00
haptic Fixed bug 2631 - Mac: minor code cleanup 2014-07-07 12:48:25 -07:00
joystick Hopefully fixed Cygwin build 2014-07-07 13:21:54 -07:00
libm Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
loadso
main Remove dependency on C runtime from Windows SDLmain. 2014-07-27 19:52:52 -04:00
power
render Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
stdlib Fixed bug 2537 - _allmul in SDL_lib.c is not working properly 2014-07-27 17:44:10 -07:00
test Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
thread Fixed bug 2556 - add compilation flag -Wshadow 2014-06-25 00:43:10 -07:00
timer Fixed compiler warnings on iOS 2014-07-07 11:00:25 -07:00
video Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
SDL_assert_c.h
SDL_assert.c
SDL_error_c.h
SDL_error.c
SDL_hints.c
SDL_internal.h
SDL_log.c
SDL.c Added NaCl to SDL_GetPlatform() 2014-06-21 11:48:12 -07:00