sdl2_frt/src/video/cocoa
David Ludwig 532446a6bd macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size"
This also seems to fix the follow-up issue in bug #3719, whereby the initial fix caused the SDL window to move, after transitioning from fullscreen to windowed-mode
2017-09-03 17:33:49 -04:00
..
SDL_cocoaclipboard.h
SDL_cocoaclipboard.m
SDL_cocoaevents.h
SDL_cocoaevents.m
SDL_cocoakeyboard.h
SDL_cocoakeyboard.m
SDL_cocoamessagebox.h
SDL_cocoamessagebox.m
SDL_cocoametalview.h Fixed Vulkan configure check for Android and added one for Mac OS X 2017-08-28 22:36:45 -07:00
SDL_cocoametalview.m Code style cleanup in the Cocoa and UIKit vulkan files. 2017-08-31 21:26:13 -03:00
SDL_cocoamodes.h
SDL_cocoamodes.m
SDL_cocoamouse.h
SDL_cocoamouse.m
SDL_cocoamousetap.h
SDL_cocoamousetap.m
SDL_cocoaopengl.h
SDL_cocoaopengl.m
SDL_cocoashape.h
SDL_cocoashape.m
SDL_cocoavideo.h
SDL_cocoavideo.m
SDL_cocoavulkan.h Code style cleanup in the Cocoa and UIKit vulkan files. 2017-08-31 21:26:13 -03:00
SDL_cocoavulkan.m Code style cleanup in the Cocoa and UIKit vulkan files. 2017-08-31 21:26:13 -03:00
SDL_cocoawindow.h
SDL_cocoawindow.m macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size" 2017-09-03 17:33:49 -04:00