sdl2_frt/src
2017-09-09 09:31:12 -07:00
..
atomic Add atomics for Watcom/x86 as inline asm 2017-08-18 16:35:55 -04:00
audio wave: SDL_LoadWAV now supports 24-bit audio. 2017-09-07 10:56:08 -04:00
core Fixed compile warning 2017-08-28 14:45:19 -07:00
cpuinfo SDL_cpuinfo.c: add os/2 support to SDL_GetCPUCount() and SDL_GetSystemRAM(). 2017-08-21 13:00:40 -07:00
dynapi vulkan: use "unsigned int" instead of "unsigned" 2017-09-06 19:35:36 -04:00
events Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
file Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits 2017-09-09 08:36:37 -07:00
filesystem filesystem: Patched to compile on QNX. 2017-08-17 03:22:44 -04:00
haptic Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
joystick keep joystick thread from waking unnecessarily, and from possibly blocking for 300ms at shutdown if a joystick was just plugged in 2017-09-08 07:15:47 -07:00
libm
loadso
main Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations 2017-08-28 14:34:15 -07:00
power
render Fixed building SDL applications with Visual Studio and the clang toolset 2017-08-19 03:07:44 -07:00
stdlib Fixed 64-bit build warning 2017-09-08 15:08:03 -07:00
test Fixed bug 3806 - Fixes for MSVC compiler warnings 2017-09-08 18:26:25 -07:00
thread Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
timer Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
video Fixed window size when leaving fullscreen mode (thanks Eric!) 2017-09-09 09:31:12 -07:00
SDL_assert_c.h
SDL_assert.c Fixed bug 3744 - missing SDLCALL in several functions 2017-08-13 21:06:52 -07:00
SDL_dataqueue.c
SDL_dataqueue.h
SDL_error_c.h
SDL_error.c
SDL_hints.c
SDL_internal.h
SDL_log.c Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL.c