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android
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Android: prevents rare crashes when app goes to background or ends.
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2020-01-17 12:41:54 +01:00 |
arm
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ARM: NEON assembly optimization for SDL_FillRect
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2019-10-24 21:17:52 -04:00 |
cocoa
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cocoa: Just update the OpenGL context directly if on the main thread.
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2020-03-26 13:42:56 -04:00 |
directfb
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src/video/directfb/SDL_DirectFB_render.c: fix build
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2020-03-24 10:05:51 -07:00 |
dummy
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
emscripten
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Fixed bug 5012 - KaiOS keycodes support
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2020-03-03 17:56:33 -08:00 |
haiku
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
khronos
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Added Vulkan headers version 1.1.91
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2018-11-06 16:57:07 -08:00 |
kmsdrm
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src/video/kmsdrm/SDL_kmsdrmvideo.c: fix build
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2020-03-25 09:38:45 -07:00 |
nacl
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
offscreen
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
pandora
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
psp
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
qnx
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Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
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2017-08-28 00:43:14 -07:00 |
raspberry
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
uikit
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Fixed compile warning
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2020-03-16 22:34:33 -07:00 |
vivante
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
wayland
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wayland: Don't force the window into OpenGL mode if we want Vulkan.
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2020-02-14 01:08:21 -05:00 |
windows
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Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
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2020-03-16 12:23:38 -07:00 |
winrt
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
x11
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x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.
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2020-02-17 16:11:18 -05:00 |
yuv2rgb
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_0.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_1.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_A.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_auto.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_auto.h
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_copy.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_blit_copy.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_blit_N.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit_slow.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_blit_slow.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_blit.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_blit.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_bmp.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_clipboard.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_egl_c.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_egl.c
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egl: Don't use SDL_LoadFunction to get GL entry points on Emscripten.
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2020-03-20 15:13:09 -04:00 |
SDL_fillrect.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_pixels_c.h
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Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
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2020-03-17 09:35:42 +01:00 |
SDL_pixels.c
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Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
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2020-03-17 09:35:42 +01:00 |
SDL_rect_c.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_rect.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_RLEaccel_c.h
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A few #defines to reduce SDL2 footprint.
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2020-01-21 21:33:40 +01:00 |
SDL_RLEaccel.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
SDL_shape_internals.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_shape.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_stretch.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_surface.c
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Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
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2020-03-17 09:35:42 +01:00 |
SDL_sysvideo.h
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Export SDL functions for iOS application delegates
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2020-01-30 14:51:33 -08:00 |
SDL_video.c
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Do not overwrite window surface created by driver
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2020-03-22 20:09:14 -04:00 |
SDL_vulkan_internal.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_vulkan_utils.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_yuv_c.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_yuv.c
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |
sdlgenblit.pl
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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2020-01-23 01:00:52 -08:00 |