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Do not overwrite window surface created by driver
If a driver's implementation of CreateWindowFramebuffer sets the window surface, use that rather than overwriting it. A driver may set the window surface if data cannot be passed via the CreateWindowFramebuffer output parameters (e.g. surface palette colors).
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@ -2319,6 +2319,10 @@ SDL_CreateWindowFramebuffer(SDL_Window * window)
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return NULL;
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}
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if (window->surface) {
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return window->surface;
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}
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if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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return NULL;
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}
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