.. |
direct3d
|
Changed C++ style comments.
|
2014-05-18 21:11:30 +02:00 |
direct3d11
|
WinRT: display-information code cleanups
|
2014-05-09 21:28:52 -04:00 |
opengl
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
opengles
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
opengles2
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
psp
|
Added a README file regarding WinRT support
|
2014-04-09 21:29:19 -04:00 |
software
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
mmx.h
|
Added a README file regarding WinRT support
|
2014-04-09 21:29:19 -04:00 |
SDL_d3dmath.c
|
Fixes #2529, guard SDL_d3math.* with the proper defines
|
2014-05-10 16:23:06 -03:00 |
SDL_d3dmath.h
|
Fixes #2529, guard SDL_d3math.* with the proper defines
|
2014-05-10 16:23:06 -03:00 |
SDL_render.c
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
SDL_sysrender.h
|
Render: Allow empty cliprect.
|
2014-04-19 13:15:41 -07:00 |
SDL_yuv_mmx.c
|
Added a README file regarding WinRT support
|
2014-04-09 21:29:19 -04:00 |
SDL_yuv_sw_c.h
|
Added a README file regarding WinRT support
|
2014-04-09 21:29:19 -04:00 |
SDL_yuv_sw.c
|
Added a README file regarding WinRT support
|
2014-04-09 21:29:19 -04:00 |