sdl2_frt/src
David Ludwig d6bcec8f6a WinRT: build fixes
These fixes are lumped into two categories:

1. add new file, SDL_dataqueue.c, to UWP/WinRT build-inputs (via MSVC project
   files)

2. implement a temporary, hack-fix for a build error in SDL_xinputjoystick.c.
   Win32's Raw Input APIs are, unfortunately, not available for use in UWP/WinRT
   APIs.  There does appear to be a replacement API, available in the
   Windows.Devices.HumanInterfaceDevice namespace.

   This fix should be sufficient to get SDL compiling again, without affecting
   Win32 builds, however using the UWP/WinRT API (in UWP/WinRT builds) would
   almost certainly be better (for UWP/WinRT builds).

   TODO: research Windows.Devices.HumanInterfaceDevice, and use that if and as
   appropriate.
2016-12-10 15:23:17 -05:00
..
atomic
audio audio: Fixed compiler warnings. 2016-12-06 12:23:17 -05:00
core Fixed missing prototypes on Android, patch from Sylvain 2016-12-02 02:25:12 -08:00
cpuinfo cpuinfo: fix SDL_HasNEON() on older iOS devices, fixed C++ comment. 2016-11-21 20:35:59 -05:00
dynapi Fixed bug 3513 - SDL_GL_SwapWindow does not return error status 2016-12-09 01:47:43 -08:00
events Fixed crash at startup 2016-12-03 09:59:43 -08:00
file
filesystem
haptic Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
joystick WinRT: build fixes 2016-12-10 15:23:17 -05:00
libm Fixed all known static analysis bugs, with checker-279 on macOS. 2016-11-24 21:41:09 -05:00
loadso Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on 2016-11-01 10:30:46 -07:00
main Fixed bug 3461 - Implement TEXTINPUT events for Haiku 2016-10-19 20:42:22 -07:00
power Fixed missing prototypes on Android, patch from Sylvain 2016-12-02 02:25:12 -08:00
render Fixed all known static analysis bugs, with checker-279 on macOS. 2016-11-24 21:41:09 -05:00
stdlib Still more compiler warning fixes for various platforms. 2016-11-23 17:20:28 -05:00
test Still more compiler warning fixes for various platforms. 2016-11-23 17:20:28 -05:00
thread Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
timer Patch from Sylvain to fix clang warnings 2016-11-13 22:57:41 -08:00
video PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0 2016-12-09 05:19:31 -08:00
SDL_assert_c.h
SDL_assert.c Fixed bug 1646 - Warnings from clang with -Weverything 2016-11-15 01:30:08 -08:00
SDL_dataqueue.c Refactored the audio queueing code to a generic SDL_DataQueue interface. 2016-12-06 02:23:54 -05:00
SDL_dataqueue.h Refactored the audio queueing code to a generic SDL_DataQueue interface. 2016-12-06 02:23:54 -05:00
SDL_error_c.h Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
SDL_error.c Still more compiler warning fixes for various platforms. 2016-11-23 17:20:28 -05:00
SDL_hints.c
SDL_internal.h Added SDL_VARIABLE_LENGTH_ARRAY so this #ifdef is localized to one place. 2016-12-06 02:20:58 -05:00
SDL_log.c Removed unneeded warning when running from Visual Studio 2016-12-07 11:02:02 -08:00
SDL.c Patch from Sylvain to fix clang warnings 2016-11-13 22:57:41 -08:00