..
SDL_cocoaclipboard.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoaclipboard.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoaevents.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoaevents.m
Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
2016-01-05 01:42:00 -05:00
SDL_cocoakeyboard.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoakeyboard.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamessagebox.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamessagebox.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamodes.h
Added SDL_GetDisplayUsableBounds().
2016-01-04 23:52:40 -05:00
SDL_cocoamodes.m
Added SDL_GetDisplayUsableBounds().
2016-01-04 23:52:40 -05:00
SDL_cocoamouse.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamouse.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamousetap.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoamousetap.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoaopengl.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoaopengl.m
Mac: allows apps to use OpenGL on a slower, integrated GPU.
2016-01-04 22:00:04 -05:00
SDL_cocoashape.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoashape.m
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoavideo.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_cocoavideo.m
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00
SDL_cocoawindow.h
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00
SDL_cocoawindow.m
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00