sdl2_frt/src/video
Ryan C. Gordon d4aedf9951 Added SDL_SetWindowModalFor().
This is currently only implemented for X11.

This patch is based on work in Unreal Engine 4's fork of SDL,
compliments of Epic Games.
2015-04-21 09:45:58 -04:00
..
android Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
cocoa Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
directfb Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
dummy Updated copyright to 2016 2016-01-02 10:10:34 -08:00
emscripten Updated copyright to 2016 2016-01-02 10:10:34 -08:00
haiku Updated copyright to 2016 2016-01-02 10:10:34 -08:00
mir Updated copyright to 2016 2016-01-02 10:10:34 -08:00
nacl Updated copyright to 2016 2016-01-02 10:10:34 -08:00
pandora Updated copyright to 2016 2016-01-02 10:10:34 -08:00
psp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
raspberry Updated copyright to 2016 2016-01-02 10:10:34 -08:00
uikit Added SDL_GetDisplayUsableBounds(). 2016-01-04 23:52:40 -05:00
vivante Updated copyright to 2016 2016-01-02 10:10:34 -08:00
wayland Updated copyright to 2016 2016-01-02 10:10:34 -08:00
windows Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
winrt Updated copyright to 2016 2016-01-02 10:10:34 -08:00
x11 Added SDL_SetWindowModalFor(). 2015-04-21 09:45:58 -04:00
SDL_blit_0.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_1.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_A.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_N.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_bmp.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_clipboard.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_fillrect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_RLEaccel_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_RLEaccel.c Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
SDL_shape_internals.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_shape.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_stretch.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_surface.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_sysvideo.h Added SDL_SetWindowModalFor(). 2015-04-21 09:45:58 -04:00
SDL_video.c Added SDL_SetWindowModalFor(). 2015-04-21 09:45:58 -04:00
sdlgenblit.pl Updated copyright to 2016 2016-01-02 10:10:34 -08:00