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android
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
cocoa
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Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
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2015-07-31 20:16:58 +02:00 |
directfb
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
dummy
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
emscripten
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
haiku
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
mir
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SDL_WarpMouseGlobal() should return non-void.
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2015-07-17 21:03:58 -04:00 |
nacl
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
pandora
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
psp
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
raspberry
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Patched to compile on Raspberry Pi.
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2015-07-18 00:03:34 -04:00 |
uikit
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iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported.
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2015-07-19 19:56:16 -03:00 |
vivante
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
wayland
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SDL_WarpMouseGlobal() should return non-void.
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2015-07-17 21:03:58 -04:00 |
windows
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Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4.
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2015-08-03 11:37:03 -07:00 |
winrt
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
x11
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X11: Fixed a memory leak when adding duplicate display modes.
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2015-08-07 00:59:31 -04:00 |
SDL_blit_0.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_1.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_A.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_auto.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_auto.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_copy.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_copy.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_N.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_slow.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit_slow.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_blit.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_bmp.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_clipboard.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_egl_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_egl.c
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EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
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2015-08-01 15:16:57 -03:00 |
SDL_fillrect.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_pixels_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_pixels.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_rect_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_rect.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_RLEaccel_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_RLEaccel.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_shape_internals.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_shape.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_stretch.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_surface.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_sysvideo.h
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Add SDL_GetDisplayDPI routine and implement for Windows.
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2015-07-29 17:18:56 -07:00 |
SDL_video.c
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Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
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2015-07-29 17:19:11 -07:00 |
sdlgenblit.pl
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |