sdl2_frt/src/video
2015-08-07 00:59:31 -04:00
..
android Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
cocoa Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP. 2015-07-31 20:16:58 +02:00
directfb Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
dummy Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
emscripten Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
haiku Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
mir SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
nacl Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
pandora Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
psp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
raspberry Patched to compile on Raspberry Pi. 2015-07-18 00:03:34 -04:00
uikit iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported. 2015-07-19 19:56:16 -03:00
vivante Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
wayland SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
windows Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4. 2015-08-03 11:37:03 -07:00
winrt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
x11 X11: Fixed a memory leak when adding duplicate display modes. 2015-08-07 00:59:31 -04:00
SDL_blit_0.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_1.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_A.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_auto.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_auto.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_copy.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_copy.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_N.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_slow.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit_slow.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_blit.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_bmp.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_clipboard.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_egl_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_egl.c EGL: Added support for sRGB system framebuffers, when the required EGL extension is present. 2015-08-01 15:16:57 -03:00
SDL_fillrect.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_rect_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_rect.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_RLEaccel_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_RLEaccel.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_shape_internals.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_shape.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_stretch.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_surface.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_sysvideo.h Add SDL_GetDisplayDPI routine and implement for Windows. 2015-07-29 17:18:56 -07:00
SDL_video.c Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened. 2015-07-29 17:19:11 -07:00
sdlgenblit.pl Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00