sdl2_frt/include
Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
..
begin_code.h
close_code.h
SDL_assert.h Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) 2017-08-17 21:35:46 -04:00
SDL_atomic.h Fixed building SDL applications with Visual Studio and the clang toolset 2017-08-19 03:07:44 -07:00
SDL_audio.h audio: better docs on conversion APIs, error if not init'd (thanks, Simon!). 2017-08-18 16:52:19 -04:00
SDL_bits.h SDL_bits.h: add __builtin_clz equivalent for Watcom/x86 as inline asm 2017-08-17 21:30:29 -04:00
SDL_blendmode.h
SDL_clipboard.h
SDL_config_android.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_config_iphoneos.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_config_macosx.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_config_minimal.h
SDL_config_pandora.h
SDL_config_psp.h
SDL_config_windows.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_config_winrt.h
SDL_config_wiz.h
SDL_config.h
SDL_config.h.cmake vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_config.h.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_copying.h
SDL_cpuinfo.h Fixed building SDL applications with Visual Studio and the clang toolset 2017-08-19 03:07:44 -07:00
SDL_egl.h Fixed bug 3724 - Allow Angle Static Link 2017-08-27 19:05:57 -07:00
SDL_endian.h SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm 2017-08-17 21:32:00 -04:00
SDL_error.h
SDL_events.h
SDL_filesystem.h
SDL_gamecontroller.h
SDL_gesture.h
SDL_haptic.h
SDL_hints.h
SDL_joystick.h
SDL_keyboard.h
SDL_keycode.h
SDL_loadso.h
SDL_log.h
SDL_main.h
SDL_messagebox.h
SDL_mouse.h
SDL_mutex.h
SDL_name.h
SDL_opengl_glext.h
SDL_opengl.h add missing os/2 apientry defs to SDL_opengl.h 2017-08-19 11:15:58 -07:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_opengles2.h
SDL_opengles.h
SDL_pixels.h
SDL_platform.h Fixed building with Visual Studio 2017 and the Windows XP toolset if _USING_V110_SDK71_ accidentally gets undefined 2017-08-19 02:23:50 -07:00
SDL_power.h
SDL_quit.h
SDL_rect.h
SDL_render.h
SDL_revision.h
SDL_rwops.h
SDL_scancode.h
SDL_shape.h
SDL_stdinc.h
SDL_surface.h
SDL_system.h
SDL_syswm.h
SDL_test_assert.h
SDL_test_common.h
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_images.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_random.h
SDL_test.h
SDL_thread.h SDL_thread.h: fix os/2 defines (rev 11340:2688d85b817c was a missing patch) 2017-08-27 18:48:51 -07:00
SDL_timer.h
SDL_touch.h
SDL_types.h
SDL_version.h Updated version to 2.0.6 2017-08-18 18:16:37 -07:00
SDL_video.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL_vulkan.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
SDL.h vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00