sdl2_frt/src/render
2014-06-07 11:36:08 -07:00
..
direct3d Setting the window size changes the fullscreen display mode, unless a window display mode has been set. 2014-06-04 10:57:52 -07:00
direct3d11 WinRT: display-information code cleanups 2014-05-09 21:28:52 -04:00
opengl SDL_opengl: Fix Mac build with new glext.h 2014-06-04 09:59:10 -07:00
opengles Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
opengles2 dront78 implemented YUV texture support for OpenGL ES 2.0 2014-06-07 11:36:08 -07:00
psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
software Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
mmx.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_d3dmath.c Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_d3dmath.h Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_render.c Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_sysrender.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00