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mirror of https://github.com/Relintai/sdl2_frt.git synced 2025-02-26 18:44:19 +01:00
sdl2_frt/src
Ryan C. Gordon b67b970db1 Mac joystick: ignore duplicate HID elements.
The DualShock 4 has all elements listed twice: once in the top-level list of
 elements, and once in an "Application Collection" element at the top-level.

Each element has a proper cookie with a unique value, so now we descend into
 each element collections, but before we add an element to the device's list,
 we make sure we don't already have one with that cookie, probably from
 another collection or a buggy device.
2014-02-22 21:15:34 -05:00
..
atomic
audio Fix audio conversion when channel count changes 2014-02-21 13:57:53 +00:00
core
cpuinfo Fixed bug 2404 - CPU detection not working with MSVC on x64 2014-02-22 19:10:45 -08:00
dynapi Added the new function at the end so we don't break the ABI 2014-02-13 11:08:12 -08:00
events Fixed bug 2414 - Execute event watchers in the order they were added 2014-02-22 15:27:11 -08:00
file
filesystem
haptic ignore hot plugs in mac haptic layer IF hap tics hasn't been initialized. 2014-02-07 09:35:13 -05:00
joystick Mac joystick: ignore duplicate HID elements. 2014-02-22 21:15:34 -05:00
libm
loadso Back out changelist 1951976 2014-02-13 11:05:34 -08:00
main Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
power s/iPhoneOS/iOS 2014-02-17 11:47:54 -05:00
render Fixed infinite recursion in D3D_Reset() 2014-02-20 21:07:56 -08:00
stdlib Thou shalt not use more than 4k local variables in this code. 2014-02-22 10:40:12 -08:00
test Added SDL_DXGIGetOutputInfo which returns the adapter and output indices that are used to create DX10 and DX11 devices and swap chains on a particular display. 2014-02-13 11:05:30 -08:00
thread
timer
video Fixed bug 2347 - On OSX, an SDL app prevents system shutdown. 2014-02-22 17:55:58 -08:00
SDL_assert_c.h
SDL_assert.c
SDL_error_c.h
SDL_error.c
SDL_hints.c
SDL_internal.h
SDL_log.c
SDL.c