mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Updated SDL to version 2.0.2
This commit is contained in:
parent
8cabd44f36
commit
853334afed
@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
|
||||
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
|
||||
set(SDL_MAJOR_VERSION 2)
|
||||
set(SDL_MINOR_VERSION 0)
|
||||
set(SDL_MICRO_VERSION 1)
|
||||
set(SDL_INTERFACE_AGE 1)
|
||||
set(SDL_BINARY_AGE 1)
|
||||
set(SDL_MICRO_VERSION 2)
|
||||
set(SDL_INTERFACE_AGE 0)
|
||||
set(SDL_BINARY_AGE 2)
|
||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||
|
||||
# Calculate a libtool-like version number
|
||||
|
13
WhatsNew.txt
13
WhatsNew.txt
@ -5,11 +5,19 @@ This is a list of major changes in SDL's version history.
|
||||
2.0.2:
|
||||
---------------------------------------------------------------------------
|
||||
General:
|
||||
* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
|
||||
* Added an API to load a database of Game Controller mappings from a file:
|
||||
SDL_GameControllerAddMappingsFromFile
|
||||
* Added game controller mappings for the PS4 and OUYA controllers
|
||||
* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
|
||||
* Added SDL_DetachThread()
|
||||
* Added SDL_HasAVX() to determine if the CPU has AVX features
|
||||
* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
|
||||
* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
|
||||
them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
||||
* Added testgles2. testgl2 does not need to link with libGL anymore.
|
||||
* testgl2 does not need to link with libGL anymore
|
||||
* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
|
||||
* Added controllermap test program to visually map a game controller
|
||||
|
||||
Windows:
|
||||
* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
|
||||
@ -23,7 +31,8 @@ Android:
|
||||
|
||||
Linux:
|
||||
* Fixed fullscreen and focused behavior when receiving NotifyGrab events
|
||||
* Wayland support
|
||||
* Added experimental Wayland and Mir support, disabled by default
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.1:
|
||||
|
@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.1</string>
|
||||
<string>2.0.2</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.1</string>
|
||||
<string>2.0.2</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
4
configure
vendored
4
configure
vendored
@ -2671,9 +2671,9 @@ orig_CFLAGS="$CFLAGS"
|
||||
#
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=0
|
||||
SDL_MICRO_VERSION=1
|
||||
SDL_MICRO_VERSION=2
|
||||
SDL_INTERFACE_AGE=0
|
||||
SDL_BINARY_AGE=1
|
||||
SDL_BINARY_AGE=2
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
|
||||
|
@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
|
||||
#
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=0
|
||||
SDL_MICRO_VERSION=1
|
||||
SDL_MICRO_VERSION=2
|
||||
SDL_INTERFACE_AGE=0
|
||||
SDL_BINARY_AGE=1
|
||||
SDL_BINARY_AGE=2
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
AC_SUBST(SDL_MAJOR_VERSION)
|
||||
|
6
debian/changelog
vendored
6
debian/changelog
vendored
@ -1,3 +1,9 @@
|
||||
libsdl2 (2.0.2) UNRELEASED; urgency=low
|
||||
|
||||
* Updated SDL to version 2.0.2
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org> Sun, 9 Feb 2014 2:55:59 -0800
|
||||
|
||||
libsdl2 (2.0.1) UNRELEASED; urgency=low
|
||||
|
||||
* Updated SDL to version 2.0.1
|
||||
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 1
|
||||
#define SDL_PATCHLEVEL 2
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,0,1,0
|
||||
PRODUCTVERSION 2,0,1,0
|
||||
FILEVERSION 2,0,2,0
|
||||
PRODUCTVERSION 2,0,2,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
@ -23,12 +23,12 @@ BEGIN
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL\0"
|
||||
VALUE "FileVersion", "2, 0, 1, 0\0"
|
||||
VALUE "FileVersion", "2, 0, 2, 0\0"
|
||||
VALUE "InternalName", "SDL\0"
|
||||
VALUE "LegalCopyright", "Copyright © 2014 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL2.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "2, 0, 1, 0\0"
|
||||
VALUE "ProductVersion", "2, 0, 2, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
Loading…
Reference in New Issue
Block a user