sdl2_frt/include
Sam Lantinga a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode:
	SDL_SetYUVConversionMode()
	SDL_GetYUVConversionMode()
	SDL_GetYUVConversionModeForResolution()

SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.

Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
2017-11-12 22:51:12 -08:00
..
begin_code.h Fixed bug 3807 - Remove restriction from DECLSPEC macro for OS/2 2017-09-09 07:42:29 -07:00
close_code.h Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h 2017-08-28 09:41:00 -07:00
SDL_assert.h Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) 2017-08-17 21:35:46 -04:00
SDL_atomic.h Fixed building SDL applications with Visual Studio and the clang toolset 2017-08-19 03:07:44 -07:00
SDL_audio.h Document the SDL audio channel mapping 2017-10-20 14:48:10 -07:00
SDL_bits.h Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4 2017-08-31 15:17:59 -07:00
SDL_blendmode.h Fixed compiler warning with enum 2017-08-14 10:14:07 -07:00
SDL_clipboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_config_android.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_iphoneos.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_macosx.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_minimal.h Updated config headers to override the base SDL_config.h if both are included 2017-02-20 10:55:33 -08:00
SDL_config_pandora.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_config_psp.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_windows.h Fixed compiling on Windows with HAVE_LIBC enabled 2017-11-04 18:01:03 -07:00
SDL_config_winrt.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_wiz.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_config.h.cmake Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config.h.in Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_copying.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_cpuinfo.h Only include Intel intrinsics header on x86 and x64 2017-11-11 16:20:00 -08:00
SDL_egl.h Fixed bug 3724 - Allow Angle Static Link 2017-08-27 19:05:57 -07:00
SDL_endian.h SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm 2017-08-17 21:32:00 -04:00
SDL_error.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_events.h Fixed bug 2263 - Event timestamp members are undocumented 2017-08-14 21:40:40 -07:00
SDL_filesystem.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_gamecontroller.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_gesture.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_haptic.h Fixed typos and documentation in haptic header file. 2017-04-02 21:32:49 +02:00
SDL_hints.h Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support 2017-11-07 09:10:32 -08:00
SDL_joystick.h Exposed the joystick locking functions for multi-threaded access to the joystick API 2017-10-10 11:10:15 -07:00
SDL_keyboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_keycode.h Added a note about number key keycodes always being SDLK_0...SDLK_9 even on AZERTY layouts 2017-08-12 15:45:46 -07:00
SDL_loadso.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_log.h Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_main.h Fixed bug 3926 - SDL_main export 2017-11-01 17:41:25 -07:00
SDL_messagebox.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_mouse.h Fixed comments in headers for doxygen output. 2017-06-04 23:15:39 +02:00
SDL_mutex.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_name.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_opengl_glext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengl.h add missing os/2 apientry defs to SDL_opengl.h 2017-08-19 11:15:58 -07:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_opengles.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_pixels.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_platform.h Fixed building with the first version of Visual Studio 2017, which doesn't have __has_include() (Thanks Simon!) 2017-09-08 15:08:50 -07:00
SDL_power.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_quit.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_rect.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_render.h Note that texture contents are undefined when the texture is created. 2017-08-12 13:05:26 -07:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. 2017-08-09 11:58:38 -07:00
SDL_scancode.h Fixed bug 3703 - Missing media keys support on Amazon Fire TV remote control 2017-07-20 10:46:38 -07:00
SDL_shape.h Fixed typos in shape header. 2017-07-29 23:00:54 +02:00
SDL_stdinc.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_surface.h Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
SDL_system.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_syswm.h Fixed bug 3752 - minor os2 defines 2017-08-14 10:15:38 -07:00
SDL_test_assert.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_common.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_compare.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_crc32.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_test_font.h We don't need to pass the renderer into SDLTest_CleanupTextDrawing() 2017-09-08 04:53:31 -07:00
SDL_test_fuzzer.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_harness.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_images.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_log.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_md5.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_memory.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_test_random.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_thread.h Fixed bug 3842 - fix SDL_thread.h for emx 2017-09-23 12:38:47 -07:00
SDL_timer.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_touch.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_types.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_version.h Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
SDL_video.h Updated documentation so it's clear you should use SDL_SetWindowDisplayMode() to change the size of fullscreen windows. 2017-09-09 11:04:35 -07:00
SDL_vulkan.h vulkan: use "unsigned int" instead of "unsigned" 2017-09-06 19:35:36 -04:00
SDL.h Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h 2017-08-27 23:13:15 -07:00