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keyinfotable.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitappdelegate.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitappdelegate.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitevents.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitevents.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitmessagebox.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitmessagebox.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitmodes.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitmodes.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitopengles.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitopengles.m
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Added MSAA support for OpenGL ES contexts on iOS.
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2015-07-19 19:44:40 -03:00 |
SDL_uikitopenglview.h
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Added MSAA support for OpenGL ES contexts on iOS.
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2015-07-19 19:44:40 -03:00 |
SDL_uikitopenglview.m
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iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported.
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2015-07-19 19:56:16 -03:00 |
SDL_uikitvideo.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitvideo.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitview.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitview.m
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iOS: Added support for force-touch on capable devices.
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2015-09-09 19:08:52 -03:00 |
SDL_uikitviewcontroller.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitviewcontroller.m
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitwindow.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
SDL_uikitwindow.m
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Added MSAA support for OpenGL ES contexts on iOS.
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2015-07-19 19:44:40 -03:00 |