sdl2_frt/src/video/uikit
2016-09-24 20:12:57 -03:00
..
keyinfotable.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitappdelegate.h Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitappdelegate.m tvOS: Add drop-file support 2016-09-15 21:49:29 -03:00
SDL_uikitclipboard.h Fixed spaces in license comments. 2016-02-10 19:31:23 +01:00
SDL_uikitclipboard.m Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitevents.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitevents.m Reverted previous commit which breaks game controller input processing. 2016-09-09 15:12:09 -07:00
SDL_uikitmessagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitmessagebox.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitmodes.h Added SDL_GetDisplayUsableBounds(). 2016-01-04 23:52:40 -05:00
SDL_uikitmodes.m Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitopengles.h iOS: Also do the Dictation crash workaround before executing the animation callback. 2016-04-02 13:21:01 -03:00
SDL_uikitopengles.m iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older. 2016-04-10 22:07:10 -03:00
SDL_uikitopenglview.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitopenglview.m iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!) 2016-07-02 13:38:31 -03:00
SDL_uikitvideo.h iOS: Implemented clipboard support. 2016-02-03 20:32:55 -04:00
SDL_uikitvideo.m Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitview.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitview.m Use OS-provided click counts on macOS and iOS for mouse press and release events. 2016-09-24 18:46:34 -03:00
SDL_uikitviewcontroller.h Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitviewcontroller.m Initial Apple TV / tvOS support. 2016-09-13 22:18:06 -03:00
SDL_uikitwindow.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_uikitwindow.m iOS/tvOS: Always send SDL_WINDOWEVENT_FOCUS_GAINED when a window is created on the main screen (fixes bug #3395). 2016-09-24 20:12:57 -03:00