mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-01-26 12:59:18 +01:00
833f76ab7b
meyraud705 In SDL_hidapi_switch.c line 443: Function BTrySetupUSB call WriteProprietary with pBuf=NULL and ucLen=0 line 376: WriteProprietary check its input (!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData): ucLen is 0 so it passes line 382: WriteProprietary call memcpy with pBuf=NULL
1153 lines
43 KiB
C
1153 lines
43 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
/* This driver supports the Nintendo Switch Pro controller.
|
|
Code and logic contributed by Valve Corporation under the SDL zlib license.
|
|
*/
|
|
#include "../../SDL_internal.h"
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI
|
|
|
|
#include "SDL_hints.h"
|
|
#include "SDL_log.h"
|
|
#include "SDL_events.h"
|
|
#include "SDL_timer.h"
|
|
#include "SDL_joystick.h"
|
|
#include "SDL_gamecontroller.h"
|
|
#include "../../SDL_hints_c.h"
|
|
#include "../SDL_sysjoystick.h"
|
|
#include "SDL_hidapijoystick_c.h"
|
|
#include "SDL_hidapi_rumble.h"
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
|
|
|
|
typedef enum {
|
|
k_eSwitchInputReportIDs_SubcommandReply = 0x21,
|
|
k_eSwitchInputReportIDs_FullControllerState = 0x30,
|
|
k_eSwitchInputReportIDs_SimpleControllerState = 0x3F,
|
|
k_eSwitchInputReportIDs_CommandAck = 0x81,
|
|
} ESwitchInputReportIDs;
|
|
|
|
typedef enum {
|
|
k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01,
|
|
k_eSwitchOutputReportIDs_Rumble = 0x10,
|
|
k_eSwitchOutputReportIDs_Proprietary = 0x80,
|
|
} ESwitchOutputReportIDs;
|
|
|
|
typedef enum {
|
|
k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01,
|
|
k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02,
|
|
k_eSwitchSubcommandIDs_SetInputReportMode = 0x03,
|
|
k_eSwitchSubcommandIDs_SetHCIState = 0x06,
|
|
k_eSwitchSubcommandIDs_SPIFlashRead = 0x10,
|
|
k_eSwitchSubcommandIDs_SetPlayerLights = 0x30,
|
|
k_eSwitchSubcommandIDs_SetHomeLight = 0x38,
|
|
k_eSwitchSubcommandIDs_EnableIMU = 0x40,
|
|
k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41,
|
|
k_eSwitchSubcommandIDs_EnableVibration = 0x48,
|
|
} ESwitchSubcommandIDs;
|
|
|
|
typedef enum {
|
|
k_eSwitchProprietaryCommandIDs_Handshake = 0x02,
|
|
k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03,
|
|
k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04,
|
|
k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05,
|
|
k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06,
|
|
} ESwitchProprietaryCommandIDs;
|
|
|
|
typedef enum {
|
|
k_eSwitchDeviceInfoControllerType_JoyConLeft = 0x1,
|
|
k_eSwitchDeviceInfoControllerType_JoyConRight = 0x2,
|
|
k_eSwitchDeviceInfoControllerType_ProController = 0x3,
|
|
} ESwitchDeviceInfoControllerType;
|
|
|
|
#define k_unSwitchOutputPacketDataLength 49
|
|
#define k_unSwitchMaxOutputPacketLength 64
|
|
#define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength
|
|
#define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength
|
|
|
|
#define k_unSPIStickCalibrationStartOffset 0x603D
|
|
#define k_unSPIStickCalibrationEndOffset 0x604E
|
|
#define k_unSPIStickCalibrationLength (k_unSPIStickCalibrationEndOffset - k_unSPIStickCalibrationStartOffset + 1)
|
|
|
|
#pragma pack(1)
|
|
typedef struct
|
|
{
|
|
Uint8 rgucButtons[2];
|
|
Uint8 ucStickHat;
|
|
Uint8 rgucJoystickLeft[2];
|
|
Uint8 rgucJoystickRight[2];
|
|
} SwitchInputOnlyControllerStatePacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint8 rgucButtons[2];
|
|
Uint8 ucStickHat;
|
|
Sint16 sJoystickLeft[2];
|
|
Sint16 sJoystickRight[2];
|
|
} SwitchSimpleStatePacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint8 ucCounter;
|
|
Uint8 ucBatteryAndConnection;
|
|
Uint8 rgucButtons[3];
|
|
Uint8 rgucJoystickLeft[3];
|
|
Uint8 rgucJoystickRight[3];
|
|
Uint8 ucVibrationCode;
|
|
} SwitchControllerStatePacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
SwitchControllerStatePacket_t controllerState;
|
|
|
|
struct {
|
|
Sint16 sAccelX;
|
|
Sint16 sAccelY;
|
|
Sint16 sAccelZ;
|
|
|
|
Sint16 sGyroX;
|
|
Sint16 sGyroY;
|
|
Sint16 sGyroZ;
|
|
} imuState[3];
|
|
} SwitchStatePacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint32 unAddress;
|
|
Uint8 ucLength;
|
|
} SwitchSPIOpData_t;
|
|
|
|
typedef struct
|
|
{
|
|
SwitchControllerStatePacket_t m_controllerState;
|
|
|
|
Uint8 ucSubcommandAck;
|
|
Uint8 ucSubcommandID;
|
|
|
|
#define k_unSubcommandDataBytes 35
|
|
union {
|
|
Uint8 rgucSubcommandData[k_unSubcommandDataBytes];
|
|
|
|
struct {
|
|
SwitchSPIOpData_t opData;
|
|
Uint8 rgucReadData[k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t)];
|
|
} spiReadData;
|
|
|
|
struct {
|
|
Uint8 rgucFirmwareVersion[2];
|
|
Uint8 ucDeviceType;
|
|
Uint8 ucFiller1;
|
|
Uint8 rgucMACAddress[6];
|
|
Uint8 ucFiller2;
|
|
Uint8 ucColorLocation;
|
|
} deviceInfo;
|
|
};
|
|
} SwitchSubcommandInputPacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint8 rgucData[4];
|
|
} SwitchRumbleData_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint8 ucPacketType;
|
|
Uint8 ucPacketNumber;
|
|
SwitchRumbleData_t rumbleData[2];
|
|
} SwitchCommonOutputPacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
SwitchCommonOutputPacket_t commonData;
|
|
|
|
Uint8 ucSubcommandID;
|
|
Uint8 rgucSubcommandData[k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1];
|
|
} SwitchSubcommandOutputPacket_t;
|
|
|
|
typedef struct
|
|
{
|
|
Uint8 ucPacketType;
|
|
Uint8 ucProprietaryID;
|
|
|
|
Uint8 rgucProprietaryData[k_unSwitchOutputPacketDataLength - 1 - 1];
|
|
} SwitchProprietaryOutputPacket_t;
|
|
#pragma pack()
|
|
|
|
typedef struct {
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_bool m_bInputOnly;
|
|
SDL_bool m_bHasHomeLED;
|
|
SDL_bool m_bUsingBluetooth;
|
|
SDL_bool m_bUseButtonLabels;
|
|
Uint8 m_nCommandNumber;
|
|
SwitchCommonOutputPacket_t m_RumblePacket;
|
|
Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength];
|
|
SDL_bool m_bRumbleActive;
|
|
Uint32 m_unRumbleRefresh;
|
|
|
|
SwitchInputOnlyControllerStatePacket_t m_lastInputOnlyState;
|
|
SwitchSimpleStatePacket_t m_lastSimpleState;
|
|
SwitchStatePacket_t m_lastFullState;
|
|
|
|
struct StickCalibrationData {
|
|
struct {
|
|
Sint16 sCenter;
|
|
Sint16 sMin;
|
|
Sint16 sMax;
|
|
} axis[2];
|
|
} m_StickCalData[2];
|
|
|
|
struct StickExtents {
|
|
struct {
|
|
Sint16 sMin;
|
|
Sint16 sMax;
|
|
} axis[2];
|
|
} m_StickExtents[2];
|
|
} SDL_DriverSwitch_Context;
|
|
|
|
|
|
static SDL_bool IsGameCubeFormFactor(int vendor_id, int product_id)
|
|
{
|
|
static Uint32 gamecube_formfactor[] = {
|
|
MAKE_VIDPID(0x0e6f, 0x0185), /* PDP Wired Fight Pad Pro for Nintendo Switch */
|
|
MAKE_VIDPID(0x20d6, 0xa711), /* Core (Plus) Wired Controller */
|
|
};
|
|
Uint32 id = MAKE_VIDPID(vendor_id, product_id);
|
|
int i;
|
|
|
|
for (i = 0; i < SDL_arraysize(gamecube_formfactor); ++i) {
|
|
if (id == gamecube_formfactor[i]) {
|
|
return SDL_TRUE;
|
|
}
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
|
{
|
|
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO);
|
|
}
|
|
|
|
static const char *
|
|
HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
|
{
|
|
/* Give a user friendly name for this controller */
|
|
return "Nintendo Switch Pro Controller";
|
|
}
|
|
|
|
static int ReadInput(SDL_DriverSwitch_Context *ctx)
|
|
{
|
|
/* Make sure we don't try to read at the same time a write is happening */
|
|
if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
|
|
return 0;
|
|
}
|
|
|
|
return hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
|
|
}
|
|
|
|
static int WriteOutput(SDL_DriverSwitch_Context *ctx, const Uint8 *data, int size)
|
|
{
|
|
/* Use the rumble thread for general asynchronous writes */
|
|
if (SDL_HIDAPI_LockRumble() < 0) {
|
|
return -1;
|
|
}
|
|
return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size);
|
|
}
|
|
|
|
static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID)
|
|
{
|
|
/* Average response time for messages is ~30ms */
|
|
Uint32 TimeoutMs = 100;
|
|
Uint32 startTicks = SDL_GetTicks();
|
|
|
|
int nRead = 0;
|
|
while ((nRead = ReadInput(ctx)) != -1) {
|
|
if (nRead > 0) {
|
|
if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) {
|
|
SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[1];
|
|
if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) {
|
|
return reply;
|
|
}
|
|
}
|
|
} else {
|
|
SDL_Delay(1);
|
|
}
|
|
|
|
if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
|
|
break;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID)
|
|
{
|
|
/* Average response time for messages is ~30ms */
|
|
Uint32 TimeoutMs = 100;
|
|
Uint32 startTicks = SDL_GetTicks();
|
|
|
|
int nRead = 0;
|
|
while ((nRead = ReadInput(ctx)) != -1) {
|
|
if (nRead > 0) {
|
|
if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[1] == expectedID) {
|
|
return SDL_TRUE;
|
|
}
|
|
} else {
|
|
SDL_Delay(1);
|
|
}
|
|
|
|
if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
|
|
break;
|
|
}
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket)
|
|
{
|
|
SDL_memset(outPacket, 0, sizeof(*outPacket));
|
|
|
|
outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand;
|
|
outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber;
|
|
|
|
SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData));
|
|
|
|
outPacket->ucSubcommandID = ucCommandID;
|
|
SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen);
|
|
|
|
ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
|
|
}
|
|
|
|
static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen)
|
|
{
|
|
Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength];
|
|
const size_t unWriteSize = ctx->m_bUsingBluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength;
|
|
|
|
if (ucLen > k_unSwitchOutputPacketDataLength) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
if (ucLen < unWriteSize) {
|
|
SDL_memcpy(rgucBuf, pBuf, ucLen);
|
|
SDL_memset(rgucBuf+ucLen, 0, unWriteSize-ucLen);
|
|
pBuf = rgucBuf;
|
|
ucLen = (Uint8)unWriteSize;
|
|
}
|
|
return (WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0);
|
|
}
|
|
|
|
static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply)
|
|
{
|
|
int nRetries = 5;
|
|
SwitchSubcommandInputPacket_t *reply = NULL;
|
|
|
|
while (!reply && nRetries--) {
|
|
SwitchSubcommandOutputPacket_t commandPacket;
|
|
ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket);
|
|
|
|
if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) {
|
|
continue;
|
|
}
|
|
|
|
reply = ReadSubcommandReply(ctx, ucCommandID);
|
|
}
|
|
|
|
if (ppReply) {
|
|
*ppReply = reply;
|
|
}
|
|
return reply != NULL;
|
|
}
|
|
|
|
static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply)
|
|
{
|
|
int nRetries = 5;
|
|
|
|
while (nRetries--) {
|
|
SwitchProprietaryOutputPacket_t packet;
|
|
|
|
if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary;
|
|
packet.ucProprietaryID = ucCommand;
|
|
if (pBuf) {
|
|
SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen);
|
|
}
|
|
|
|
if (!WritePacket(ctx, &packet, sizeof(packet))) {
|
|
continue;
|
|
}
|
|
|
|
if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) {
|
|
return SDL_TRUE;
|
|
}
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static void SetNeutralRumble(SwitchRumbleData_t *pRumble)
|
|
{
|
|
pRumble->rgucData[0] = 0x00;
|
|
pRumble->rgucData[1] = 0x01;
|
|
pRumble->rgucData[2] = 0x40;
|
|
pRumble->rgucData[3] = 0x40;
|
|
}
|
|
|
|
static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp)
|
|
{
|
|
if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) {
|
|
// High-band frequency and low-band amplitude are actually nine-bits each so they
|
|
// take a bit from the high-band amplitude and low-band frequency bytes respectively
|
|
pRumble->rgucData[0] = usHighFreq & 0xFF;
|
|
pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01);
|
|
|
|
pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80);
|
|
pRumble->rgucData[3] = usLowFreqAmp & 0xFF;
|
|
|
|
#ifdef DEBUG_RUMBLE
|
|
SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n",
|
|
usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq,
|
|
ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF);
|
|
#endif
|
|
} else {
|
|
SetNeutralRumble(pRumble);
|
|
}
|
|
}
|
|
|
|
static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx)
|
|
{
|
|
/* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state
|
|
* to be retained for subsequent rumble or subcommand packets sent to the controller
|
|
*/
|
|
ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble;
|
|
ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber;
|
|
ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
|
|
|
|
/* Refresh the rumble state periodically */
|
|
if (ctx->m_bRumbleActive) {
|
|
ctx->m_unRumbleRefresh = SDL_GetTicks() + 1000;
|
|
if (!ctx->m_unRumbleRefresh) {
|
|
ctx->m_unRumbleRefresh = 1;
|
|
}
|
|
} else {
|
|
ctx->m_unRumbleRefresh = 0;
|
|
}
|
|
|
|
return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket));
|
|
}
|
|
|
|
static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
|
|
{
|
|
/* We have to send a connection handshake to the controller when communicating over USB
|
|
* before we're able to send it other commands. Luckily this command is not supported
|
|
* over Bluetooth, so we can use the controller's lack of response as a way to
|
|
* determine if the connection is over USB or Bluetooth
|
|
*/
|
|
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
|
|
return SDL_FALSE;
|
|
}
|
|
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) {
|
|
/* The 8BitDo M30 doesn't respond to this command, but otherwise works correctly */
|
|
/*return SDL_FALSE;*/
|
|
}
|
|
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
|
|
return SDL_FALSE;
|
|
}
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled)
|
|
{
|
|
return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL);
|
|
|
|
}
|
|
static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode)
|
|
{
|
|
return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, 1, NULL);
|
|
}
|
|
|
|
static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness)
|
|
{
|
|
Uint8 ucLedIntensity = 0;
|
|
Uint8 rgucBuffer[4];
|
|
|
|
if (brightness > 0) {
|
|
if (brightness < 65) {
|
|
ucLedIntensity = (brightness + 5) / 10;
|
|
} else {
|
|
ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f));
|
|
}
|
|
}
|
|
|
|
rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */
|
|
rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */
|
|
rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */
|
|
rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */
|
|
|
|
return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL);
|
|
}
|
|
|
|
static SDL_bool SetSlotLED(SDL_DriverSwitch_Context *ctx, Uint8 slot)
|
|
{
|
|
Uint8 led_data = (1 << slot);
|
|
return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL);
|
|
}
|
|
|
|
static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
|
|
{
|
|
Uint8 *pStickCal;
|
|
size_t stick, axis;
|
|
SwitchSubcommandInputPacket_t *reply = NULL;
|
|
|
|
/* Read Calibration Info */
|
|
SwitchSPIOpData_t readParams;
|
|
readParams.unAddress = k_unSPIStickCalibrationStartOffset;
|
|
readParams.ucLength = k_unSPIStickCalibrationLength;
|
|
|
|
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
/* Stick calibration values are 12-bits each and are packed by bit
|
|
* For whatever reason the fields are in a different order for each stick
|
|
* Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min
|
|
* Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max
|
|
*/
|
|
pStickCal = reply->spiReadData.rgucReadData;
|
|
|
|
/* Left stick */
|
|
ctx->m_StickCalData[0].axis[0].sMax = ((pStickCal[1] << 8) & 0xF00) | pStickCal[0]; /* X Axis max above center */
|
|
ctx->m_StickCalData[0].axis[1].sMax = (pStickCal[2] << 4) | (pStickCal[1] >> 4); /* Y Axis max above center */
|
|
ctx->m_StickCalData[0].axis[0].sCenter = ((pStickCal[4] << 8) & 0xF00) | pStickCal[3]; /* X Axis center */
|
|
ctx->m_StickCalData[0].axis[1].sCenter = (pStickCal[5] << 4) | (pStickCal[4] >> 4); /* Y Axis center */
|
|
ctx->m_StickCalData[0].axis[0].sMin = ((pStickCal[7] << 8) & 0xF00) | pStickCal[6]; /* X Axis min below center */
|
|
ctx->m_StickCalData[0].axis[1].sMin = (pStickCal[8] << 4) | (pStickCal[7] >> 4); /* Y Axis min below center */
|
|
|
|
/* Right stick */
|
|
ctx->m_StickCalData[1].axis[0].sCenter = ((pStickCal[10] << 8) & 0xF00) | pStickCal[9]; /* X Axis center */
|
|
ctx->m_StickCalData[1].axis[1].sCenter = (pStickCal[11] << 4) | (pStickCal[10] >> 4); /* Y Axis center */
|
|
ctx->m_StickCalData[1].axis[0].sMin = ((pStickCal[13] << 8) & 0xF00) | pStickCal[12]; /* X Axis min below center */
|
|
ctx->m_StickCalData[1].axis[1].sMin = (pStickCal[14] << 4) | (pStickCal[13] >> 4); /* Y Axis min below center */
|
|
ctx->m_StickCalData[1].axis[0].sMax = ((pStickCal[16] << 8) & 0xF00) | pStickCal[15]; /* X Axis max above center */
|
|
ctx->m_StickCalData[1].axis[1].sMax = (pStickCal[17] << 4) | (pStickCal[16] >> 4); /* Y Axis max above center */
|
|
|
|
/* Filter out any values that were uninitialized (0xFFF) in the SPI read */
|
|
for (stick = 0; stick < 2; ++stick) {
|
|
for (axis = 0; axis < 2; ++axis) {
|
|
if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) {
|
|
ctx->m_StickCalData[stick].axis[axis].sCenter = 0;
|
|
}
|
|
if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) {
|
|
ctx->m_StickCalData[stick].axis[axis].sMax = 0;
|
|
}
|
|
if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) {
|
|
ctx->m_StickCalData[stick].axis[axis].sMin = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ctx->m_bUsingBluetooth) {
|
|
for (stick = 0; stick < 2; ++stick) {
|
|
for(axis = 0; axis < 2; ++axis) {
|
|
ctx->m_StickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f);
|
|
ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f);
|
|
}
|
|
}
|
|
} else {
|
|
for (stick = 0; stick < 2; ++stick) {
|
|
for(axis = 0; axis < 2; ++axis) {
|
|
ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f);
|
|
ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f);
|
|
}
|
|
}
|
|
}
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static float fsel(float fComparand, float fValGE, float fLT)
|
|
{
|
|
return fComparand >= 0 ? fValGE : fLT;
|
|
}
|
|
|
|
static float RemapVal(float val, float A, float B, float C, float D)
|
|
{
|
|
if (A == B) {
|
|
return fsel(val - B , D , C);
|
|
}
|
|
return C + (D - C) * (val - A) / (B - A);
|
|
}
|
|
|
|
static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter)
|
|
{
|
|
sRawValue -= sCenter;
|
|
|
|
if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
|
|
ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
|
|
}
|
|
if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
|
|
ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
|
}
|
|
|
|
if (sRawValue > 0) {
|
|
return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16));
|
|
} else {
|
|
return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0));
|
|
}
|
|
}
|
|
|
|
static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
|
|
{
|
|
return ApplyStickCalibrationCentered(ctx, nStick, nAxis, sRawValue, ctx->m_StickCalData[nStick].axis[nAxis].sCenter);
|
|
}
|
|
|
|
static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
|
{
|
|
SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)userdata;
|
|
ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
|
|
}
|
|
|
|
static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button)
|
|
{
|
|
if (ctx->m_bUseButtonLabels) {
|
|
switch (button) {
|
|
case SDL_CONTROLLER_BUTTON_A:
|
|
return SDL_CONTROLLER_BUTTON_B;
|
|
case SDL_CONTROLLER_BUTTON_B:
|
|
return SDL_CONTROLLER_BUTTON_A;
|
|
case SDL_CONTROLLER_BUTTON_X:
|
|
return SDL_CONTROLLER_BUTTON_Y;
|
|
case SDL_CONTROLLER_BUTTON_Y:
|
|
return SDL_CONTROLLER_BUTTON_X;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return button;
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverSwitch_InitDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
return HIDAPI_JoystickConnected(device, NULL);
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverSwitch_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverSwitch_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
|
{
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverSwitch_Context *ctx;
|
|
Uint8 input_mode;
|
|
|
|
ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (!ctx) {
|
|
SDL_OutOfMemory();
|
|
goto error;
|
|
}
|
|
ctx->device = device;
|
|
device->context = ctx;
|
|
|
|
device->dev = hid_open_path(device->path, 0);
|
|
if (!device->dev) {
|
|
SDL_SetError("Couldn't open %s", device->path);
|
|
goto error;
|
|
}
|
|
|
|
/* Find out whether or not we can send output reports */
|
|
ctx->m_bInputOnly = SDL_IsJoystickNintendoSwitchProInputOnly(device->vendor_id, device->product_id);
|
|
if (!ctx->m_bInputOnly) {
|
|
/* The Power A Nintendo Switch Pro controllers don't have a Home LED */
|
|
ctx->m_bHasHomeLED = (device->vendor_id != 0 && device->product_id != 0) ? SDL_TRUE : SDL_FALSE;
|
|
|
|
/* Initialize rumble data */
|
|
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
|
|
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
|
|
|
|
/* Try setting up USB mode, and if that fails we're using Bluetooth */
|
|
if (!BTrySetupUSB(ctx)) {
|
|
ctx->m_bUsingBluetooth = SDL_TRUE;
|
|
}
|
|
|
|
if (!LoadStickCalibration(ctx)) {
|
|
SDL_SetError("Couldn't load stick calibration");
|
|
goto error;
|
|
}
|
|
|
|
if (!SetVibrationEnabled(ctx, 1)) {
|
|
SDL_SetError("Couldn't enable vibration");
|
|
goto error;
|
|
}
|
|
|
|
/* Set the desired input mode */
|
|
if (ctx->m_bUsingBluetooth) {
|
|
input_mode = k_eSwitchInputReportIDs_SimpleControllerState;
|
|
} else {
|
|
input_mode = k_eSwitchInputReportIDs_FullControllerState;
|
|
}
|
|
if (!SetInputMode(ctx, input_mode)) {
|
|
SDL_SetError("Couldn't set input mode");
|
|
goto error;
|
|
}
|
|
|
|
/* Start sending USB reports */
|
|
if (!ctx->m_bUsingBluetooth) {
|
|
/* ForceUSB doesn't generate an ACK, so don't wait for a reply */
|
|
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) {
|
|
SDL_SetError("Couldn't start USB reports");
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
/* Set the LED state */
|
|
if (ctx->m_bHasHomeLED) {
|
|
SetHomeLED(ctx, 100);
|
|
}
|
|
SetSlotLED(ctx, (joystick->instance_id % 4));
|
|
}
|
|
|
|
if (IsGameCubeFormFactor(device->vendor_id, device->product_id)) {
|
|
/* This is a controller shaped like a GameCube controller, with a large central A button */
|
|
ctx->m_bUseButtonLabels = SDL_TRUE;
|
|
} else {
|
|
SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
|
SDL_GameControllerButtonReportingHintChanged, ctx);
|
|
}
|
|
|
|
/* Initialize the joystick capabilities */
|
|
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
|
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
|
|
|
return SDL_TRUE;
|
|
|
|
error:
|
|
if (device->dev) {
|
|
hid_close(device->dev);
|
|
device->dev = NULL;
|
|
}
|
|
if (device->context) {
|
|
SDL_free(device->context);
|
|
device->context = NULL;
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
|
|
|
|
/* Experimentally determined rumble values. These will only matter on some controllers as tested ones
|
|
* seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble
|
|
*
|
|
* More information about these values can be found here:
|
|
* https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
|
|
*/
|
|
const Uint16 k_usHighFreq = 0x0074;
|
|
const Uint8 k_ucHighFreqAmp = 0xBE;
|
|
const Uint8 k_ucLowFreq = 0x3D;
|
|
const Uint16 k_usLowFreqAmp = 0x806F;
|
|
|
|
if (low_frequency_rumble) {
|
|
EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
|
|
} else {
|
|
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
|
|
}
|
|
|
|
if (high_frequency_rumble) {
|
|
EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
|
|
} else {
|
|
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
|
|
}
|
|
|
|
ctx->m_bRumbleActive = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
|
|
|
|
if (!WriteRumble(ctx)) {
|
|
SDL_SetError("Couldn't send rumble packet");
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchInputOnlyControllerStatePacket_t *packet)
|
|
{
|
|
Sint16 axis;
|
|
|
|
if (packet->rgucButtons[0] != ctx->m_lastInputOnlyState.rgucButtons[0]) {
|
|
Uint8 data = packet->rgucButtons[0];
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
axis = (data & 0x40) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
|
|
axis = (data & 0x80) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
}
|
|
|
|
if (packet->rgucButtons[1] != ctx->m_lastInputOnlyState.rgucButtons[1]) {
|
|
Uint8 data = packet->rgucButtons[1];
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
|
|
if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) {
|
|
SDL_bool dpad_up = SDL_FALSE;
|
|
SDL_bool dpad_down = SDL_FALSE;
|
|
SDL_bool dpad_left = SDL_FALSE;
|
|
SDL_bool dpad_right = SDL_FALSE;
|
|
|
|
switch (packet->ucStickHat) {
|
|
case 0:
|
|
dpad_up = SDL_TRUE;
|
|
break;
|
|
case 1:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 2:
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 3:
|
|
dpad_right = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 4:
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 5:
|
|
dpad_left = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 6:
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
case 7:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
|
}
|
|
|
|
if (packet->rgucJoystickLeft[0] != ctx->m_lastInputOnlyState.rgucJoystickLeft[0]) {
|
|
axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
}
|
|
|
|
if (packet->rgucJoystickLeft[1] != ctx->m_lastInputOnlyState.rgucJoystickLeft[1]) {
|
|
axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
}
|
|
|
|
if (packet->rgucJoystickRight[0] != ctx->m_lastInputOnlyState.rgucJoystickRight[0]) {
|
|
axis = (Sint16)(RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
}
|
|
|
|
if (packet->rgucJoystickRight[1] != ctx->m_lastInputOnlyState.rgucJoystickRight[1]) {
|
|
axis = (Sint16)(RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
}
|
|
|
|
ctx->m_lastInputOnlyState = *packet;
|
|
}
|
|
|
|
static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet)
|
|
{
|
|
/* 0x8000 is the neutral value for all joystick axes */
|
|
const Uint16 usJoystickCenter = 0x8000;
|
|
Sint16 axis;
|
|
|
|
if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) {
|
|
Uint8 data = packet->rgucButtons[0];
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
axis = (data & 0x40) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
|
|
axis = (data & 0x80) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
}
|
|
|
|
if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) {
|
|
Uint8 data = packet->rgucButtons[1];
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
|
|
if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) {
|
|
SDL_bool dpad_up = SDL_FALSE;
|
|
SDL_bool dpad_down = SDL_FALSE;
|
|
SDL_bool dpad_left = SDL_FALSE;
|
|
SDL_bool dpad_right = SDL_FALSE;
|
|
|
|
switch (packet->ucStickHat) {
|
|
case 0:
|
|
dpad_up = SDL_TRUE;
|
|
break;
|
|
case 1:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 2:
|
|
dpad_right = SDL_TRUE;
|
|
break;
|
|
case 3:
|
|
dpad_right = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 4:
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 5:
|
|
dpad_left = SDL_TRUE;
|
|
dpad_down = SDL_TRUE;
|
|
break;
|
|
case 6:
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
case 7:
|
|
dpad_up = SDL_TRUE;
|
|
dpad_left = SDL_TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
|
}
|
|
|
|
axis = ApplyStickCalibrationCentered(ctx, 0, 0, packet->sJoystickLeft[0], (Sint16)usJoystickCenter);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
|
|
axis = ApplyStickCalibrationCentered(ctx, 0, 1, packet->sJoystickLeft[1], (Sint16)usJoystickCenter);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
|
|
axis = ApplyStickCalibrationCentered(ctx, 1, 0, packet->sJoystickRight[0], (Sint16)usJoystickCenter);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
|
|
axis = ApplyStickCalibrationCentered(ctx, 1, 1, packet->sJoystickRight[1], (Sint16)usJoystickCenter);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
|
|
ctx->m_lastSimpleState = *packet;
|
|
}
|
|
|
|
static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
|
|
{
|
|
Sint16 axis;
|
|
|
|
if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
|
|
Uint8 data = packet->controllerState.rgucButtons[0];
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
axis = (data & 0x80) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
}
|
|
|
|
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
|
|
Uint8 data = packet->controllerState.rgucButtons[1];
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
}
|
|
|
|
if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
|
|
Uint8 data = packet->controllerState.rgucButtons[2];
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
axis = (data & 0x80) ? 32767 : -32768;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
}
|
|
|
|
axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
|
|
axis = ApplyStickCalibration(ctx, 0, 0, axis);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
|
|
axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
|
|
axis = ApplyStickCalibration(ctx, 0, 1, axis);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
|
|
|
|
axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
|
|
axis = ApplyStickCalibration(ctx, 1, 0, axis);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
|
|
axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
|
|
axis = ApplyStickCalibration(ctx, 1, 1, axis);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
|
|
|
|
/* High nibble of battery/connection byte is battery level, low nibble is connection status
|
|
* LSB of connection nibble is USB/Switch connection status
|
|
*/
|
|
if (packet->controllerState.ucBatteryAndConnection & 0x1) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
|
} else {
|
|
/* LSB of the battery nibble is used to report charging.
|
|
* The battery level is reported from 0(empty)-8(full)
|
|
*/
|
|
int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4;
|
|
if (level == 0) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
|
} else if (level <= 2) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
|
} else if (level <= 6) {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
|
} else {
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
|
}
|
|
}
|
|
|
|
ctx->m_lastFullState = *packet;
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
int size;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
|
}
|
|
if (!joystick) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
while ((size = ReadInput(ctx)) > 0) {
|
|
if (ctx->m_bInputOnly) {
|
|
HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
|
|
} else {
|
|
switch (ctx->m_rgucReadBuffer[0]) {
|
|
case k_eSwitchInputReportIDs_SimpleControllerState:
|
|
HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
|
|
break;
|
|
case k_eSwitchInputReportIDs_FullControllerState:
|
|
HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ctx->m_bRumbleActive &&
|
|
SDL_TICKS_PASSED(SDL_GetTicks(), ctx->m_unRumbleRefresh)) {
|
|
WriteRumble(ctx);
|
|
}
|
|
|
|
if (size < 0) {
|
|
/* Read error, device is disconnected */
|
|
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverSwitch_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
|
|
|
|
if (!ctx->m_bInputOnly) {
|
|
/* Restore simple input mode for other applications */
|
|
SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState);
|
|
}
|
|
|
|
SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
|
SDL_GameControllerButtonReportingHintChanged, ctx);
|
|
|
|
hid_close(device->dev);
|
|
device->dev = NULL;
|
|
|
|
SDL_free(device->context);
|
|
device->context = NULL;
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
|
|
{
|
|
SDL_HINT_JOYSTICK_HIDAPI_SWITCH,
|
|
SDL_TRUE,
|
|
HIDAPI_DriverSwitch_IsSupportedDevice,
|
|
HIDAPI_DriverSwitch_GetDeviceName,
|
|
HIDAPI_DriverSwitch_InitDevice,
|
|
HIDAPI_DriverSwitch_GetDevicePlayerIndex,
|
|
HIDAPI_DriverSwitch_SetDevicePlayerIndex,
|
|
HIDAPI_DriverSwitch_UpdateDevice,
|
|
HIDAPI_DriverSwitch_OpenJoystick,
|
|
HIDAPI_DriverSwitch_RumbleJoystick,
|
|
HIDAPI_DriverSwitch_CloseJoystick,
|
|
HIDAPI_DriverSwitch_FreeDevice
|
|
};
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_SWITCH */
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|