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SDL_DirectFB_dyn.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_dyn.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_events.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_events.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_modes.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_modes.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_mouse.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_mouse.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_opengl.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_opengl.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_render.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_render.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_shape.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_shape.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_video.c
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00
SDL_DirectFB_video.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_window.c
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00
SDL_DirectFB_window.h
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05 02:46:10 -05:00
SDL_DirectFB_WM.c
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
SDL_DirectFB_WM.h
Updated copyright to 2016
2016-01-02 10:10:34 -08:00