sdl2_frt/src/render
2014-06-25 21:06:47 -07:00
..
direct3d Setting the window size changes the fullscreen display mode, unless a window display mode has been set. 2014-06-04 10:57:52 -07:00
direct3d11 WinRT: display-information code cleanups 2014-05-09 21:28:52 -04:00
opengl Restore window OpenGL state if creating an OpenGL renderer fails 2014-06-22 02:48:43 -07:00
opengles Restore window OpenGL state if creating an OpenGL renderer fails 2014-06-22 02:48:43 -07:00
opengles2 Fixed YUV texture update with a subrect in OpenGL ES 2.0 - thanks Sylvain! 2014-06-25 21:06:47 -07:00
psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
software 565 textures have higher priority than 555 textures 2014-06-22 09:42:43 -07:00
mmx.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_d3dmath.c Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_d3dmath.h Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_render.c Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_sysrender.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00