sdl2_frt/src
Sam Lantinga 3b050fc953 Horizontal wheel support in windows
Lorenzo Pistone

this patch adds support for the horizontal wheel in Windows. It is shamelessly copied off the vertical wheel code, but I guess that that is a value added in consistency.
2013-11-06 23:35:08 -08:00
..
atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers 2013-11-03 11:13:06 -08:00
core [Android] Fixes Bug 2041 - can't get SDL_QUIT event... 2013-11-06 11:23:24 -03:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Fixed buffer overflow. 2013-10-24 00:00:10 -04:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick Fixes Bug 1944 - Linux events, joysticks having only hat are not read 2013-11-06 09:48:45 -03:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 2013-09-28 14:06:39 -07:00
main Backed out changeset 737771c47c6f, done testing Buildbot changes. 2013-10-20 20:24:00 -04:00
power Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
render Fixed performance regression caused by the fix for bug 2158 2013-11-05 21:01:25 -08:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Fixed common test usage string (was "hidpi", should be "highdpi"). 2013-10-30 16:39:35 -04:00
thread Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
timer Fixes bug #2074 - Thanks Sylvain! 2013-08-29 14:03:44 -03:00
video Horizontal wheel support in windows 2013-11-06 23:35:08 -08:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL.c It's okay to quit things more than once. 2013-10-20 10:39:26 -07:00