sdl2_frt/src/render
Sam Lantinga 30d554e3d6 Fixed building SDL applications with Visual Studio and the clang toolset
Also fixed building 64-bit SDL with clang. 32-bit doesn't build because of the inline assembly for C runtime support.
2017-08-19 03:07:44 -07:00
..
direct3d Fixed building SDL applications with Visual Studio and the clang toolset 2017-08-19 03:07:44 -07:00
direct3d11 Implemented more flexible blending modes for accelerated renderers 2017-08-14 05:51:44 -07:00
opengl Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) 2017-08-17 21:35:46 -04:00
opengles Implemented more flexible blending modes for accelerated renderers 2017-08-14 05:51:44 -07:00
opengles2 Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) 2017-08-17 21:35:46 -04:00
psp Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP 2017-08-11 20:54:06 -07:00
software Fixed bug 2646 - Problems with software renderer when SDL_SetRenderLogicalSize set 2017-08-13 22:50:23 -07:00
mmx.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_d3dmath.c Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 2017-08-13 21:55:42 -07:00
SDL_d3dmath.h Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 2017-08-13 21:55:42 -07:00
SDL_render.c Fixed build warning 2017-08-14 20:37:07 -07:00
SDL_sysrender.h Implemented more flexible blending modes for accelerated renderers 2017-08-14 05:51:44 -07:00
SDL_yuv_mmx_c.h Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_mmx.c Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_sw_c.h Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_sw.c Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00