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Fixed bug 2646 - Problems with software renderer when SDL_SetRenderLogicalSize set
Fixed setting the software renderer clip rectangle when a viewport is set
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@ -371,9 +371,14 @@ SW_UpdateClipRect(SDL_Renderer * renderer)
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SDL_Surface *surface = data->surface;
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if (surface) {
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if (renderer->clipping_enabled) {
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SDL_SetClipRect(surface, &renderer->clip_rect);
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SDL_Rect clip_rect;
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clip_rect = renderer->clip_rect;
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clip_rect.x += renderer->viewport.x;
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clip_rect.y += renderer->viewport.y;
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SDL_IntersectRect(&renderer->viewport, &clip_rect, &clip_rect);
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SDL_SetClipRect(surface, &clip_rect);
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} else {
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SDL_SetClipRect(surface, NULL);
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SDL_SetClipRect(surface, &renderer->viewport);
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}
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}
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return 0;
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