sdl2_frt/include
Sam Lantinga 65ad45340d Improvement for bug 3446 - The haptic API does not allow to select the direction axes
meyraud705

I see how the documentation is confusing. I think that the choice of the axis is an implementation detail. The documentation should state the goal of this value, so I propose this wording:

    "Use this value to play an effect on the steering wheel axis. This provides
     better compatibility across platforms and devices as SDL will guess the
     correct axis."

Value could even be renamed 'SDL_HAPTIC_STEERING_AXIS'.

For Linux, sending an effect on the X axis with a Logitech wheel works. Others brands don't have driver for Linux as far as I know.
2020-05-04 13:17:43 -07:00
..
begin_code.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
close_code.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_assert.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_atomic.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audio.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bits.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blendmode.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_clipboard.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_config_android.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_iphoneos.h Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS 2020-04-14 07:41:00 -07:00
SDL_config_macosx.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_minimal.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_config_os2.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_pandora.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_psp.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_windows.h Fixed build on older Visual Studio, enable new features on newer Visual Studio 2020-04-22 15:42:32 -07:00
SDL_config_winrt.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_wiz.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_config.h.cmake Partial fix for bug 5086 - CMake builds on Windows broken by sensor support (thanks DominikD!) 2020-04-13 08:05:29 -07:00
SDL_config.h.in Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows 2020-03-16 12:23:38 -07:00
SDL_copying.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_cpuinfo.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_endian.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_error.h Added SDL_GetErrorMsg() to get the error message in a thread-safe way 2020-03-13 21:28:09 -07:00
SDL_events.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_filesystem.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_gamecontroller.h Fixed bug 5028 - Virtual Joysticks (new joystick backend) 2020-03-13 19:08:45 -07:00
SDL_gesture.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_haptic.h Improvement for bug 3446 - The haptic API does not allow to select the direction axes 2020-05-04 13:17:43 -07:00
SDL_hints.h hints: Allow specifying audio device metadata. 2020-05-03 22:13:48 -04:00
SDL_joystick.h virtual joysticks: improved docs for SDL_JoystickSetVirtual* functions 2020-03-15 13:35:03 -04:00
SDL_keyboard.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_keycode.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_loadso.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_log.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_main.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_messagebox.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_metal.h metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!). 2020-04-10 00:37:35 -04:00
SDL_mouse.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_mutex.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_name.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengl.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_opengles2.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_opengles.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_pixels.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_platform.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_power.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_quit.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_render.h Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c 2020-03-08 21:02:40 -07:00
SDL_revision.h
SDL_rwops.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_scancode.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_sensor.h First pass at Windows sensor implementation 2020-04-08 08:34:27 -07:00
SDL_shape.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stdinc.h stdlib: Add SDL_trunc and SDL_truncf 2020-04-10 12:17:14 -04:00
SDL_surface.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_system.h Made SDL_GetAndroidSDKVersion() available for applications 2020-02-17 13:54:45 -08:00
SDL_syswm.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_assert.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_common.h test: Reimplemented SDLTest_CommonUsage() to restore binary compatibility. 2020-02-12 13:09:38 -05:00
SDL_test_compare.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_crc32.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_font.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_fuzzer.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_harness.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_images.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_log.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_md5.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_memory.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test_random.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_test.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_thread.h Make it possible for the application to use different C runtime begin/end thread functions 2020-02-11 08:26:46 -08:00
SDL_timer.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_touch.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_types.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_version.h Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
SDL_video.h metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!). 2020-04-10 00:37:35 -04:00
SDL_vulkan.h Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically 2019-06-11 18:13:46 -07:00
SDL.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00