Simple Directmedia Layer
Go to file
2020-10-13 21:08:13 -07:00
acinclude ac_check_define.m4: remove stray AC_DEFINE outside of the macro definition 2020-09-16 22:20:02 +03:00
android-project Fixed bug 5307 - Crash when joysticks hats number is odd (Thanks Sockmonsters!) 2020-10-07 17:32:07 +02:00
android-project-ant
build-scripts Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
cmake
debian
docs docs: README-linux.md updated for a modern Ubuntu release. 2020-05-14 21:54:51 -04:00
include SDL_cpuinfo.h: add missing const to size parameter of SDL_SIMDRealloc() 2020-10-13 05:20:00 +03:00
src Added support for game controller rumble on iOS 14 2020-10-13 21:08:13 -07:00
test test/Makefile.os2: add testlocale.exe to build. 2020-10-11 20:00:20 +03:00
VisualC url: Added to Visual Studio project files. 2020-10-05 15:27:32 -04:00
VisualC-WinRT url: WinRT actually works now (and has been tested, hooray!). 2020-10-06 00:42:17 -04:00
visualtest
wayland-protocols
Xcode Added support for game controller rumble on iOS 14 2020-10-13 21:08:13 -07:00
Xcode-iOS minor whitespace fix 2020-10-09 03:28:30 +03:00
.hgignore
Android.mk minor whitespace fix 2020-10-09 03:28:30 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: look for iconv in libc, too (bug #5316.) 2020-10-13 15:20:03 +03:00
configure build: fix / update sensors (windows) configuration 2020-10-12 01:02:28 +03:00
configure.ac build: fix / update sensors (windows) configuration 2020-10-12 01:02:28 +03:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in Removed SDL_AndroidOpenURL, added SDL_OpenURL. 2020-10-05 11:30:33 -04:00
Makefile.minimal
Makefile.os2 Makefile.os2: remove some unnecessary stuff. 2020-10-13 00:33:56 +03:00
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)