sdl2_frt/src
Gabriel Jacobo 1ad0d24828 [Android] Fixes #2228, reworked touch code
Lets Android take care of which is the primary pointer (the one acting as the
mouse in SDL), reorganized the Java side code as well to make it easier to
understand.
2013-11-25 12:28:09 -03:00
..
atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
core Fixed bug 2258 - Crash when using Android clipboard 2013-11-23 23:38:16 +01:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
joystick Removed include of no more needed header. 2013-11-23 18:29:36 +01:00
libm Fixed bug 2245 - add SDL_acos and SDL_asin 2013-11-16 18:56:02 -08:00
loadso Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
main Fixed comment typo. 2013-11-14 20:24:40 -05:00
power Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
render OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Accidentally committed debug code 2013-11-18 20:22:36 -08:00
thread Added SDL_DetachThread() API. 2013-11-14 00:52:39 -05:00
timer Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
video [Android] Fixes #2228, reworked touch code 2013-11-25 12:28:09 -03:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00