mirror of
https://github.com/Relintai/sdl2_frt.git
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80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_NACL
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "SDL_naclvideo.h"
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#include "SDL_naclwindow.h"
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int
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NACL_CreateWindow(_THIS, SDL_Window * window)
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{
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SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
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if (driverdata->window) {
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SDL_SetError("NaCl only supports one window");
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return -1;
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}
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driverdata->window = window;
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/* Adjust the window data to match the screen */
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window->x = 0;
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window->y = 0;
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window->w = driverdata->w;
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window->h = driverdata->h;
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window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
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window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
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window->flags &= ~SDL_WINDOW_HIDDEN;
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window->flags |= SDL_WINDOW_SHOWN; /* only one window on NaCl */
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window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
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window->flags |= SDL_WINDOW_OPENGL;
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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return 0;
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}
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void
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NACL_SetWindowTitle(_THIS, SDL_Window * window)
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{
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/* TODO */
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}
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void
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NACL_DestroyWindow(_THIS, SDL_Window * window)
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{
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SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
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if (window == driverdata->window) {
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driverdata->window = NULL;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_NACL */
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/* vi: set ts=4 sw=4 expandtab: */
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