Sam Lantinga
ff913a22f4
Fixed compile warnings on platforms without hidapi support
2020-12-23 16:16:55 -08:00
Sam Lantinga
047b20e3b6
Fixed compile warnings on platforms without hidapi support
2020-12-23 16:11:16 -08:00
Sam Lantinga
9838611a8b
Fixed compiler crash building for iOS with clang 11.0.3
2020-12-23 15:52:12 -08:00
Sylvain Becker
4aebad77bd
SDL_SoftStretchLowerLinear: try to make xcode buildbot compile (Bug 5313)
2020-12-23 22:50:50 +01:00
Sam Lantinga
93ccdee8c1
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
...
Cameron Cawley
stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
The default implementation is based on the one used in the Windows RT video driver.
2020-12-23 13:47:49 -08:00
Joel Linn
d0b8295c0d
Add SDL_sem implementation using Atomics and WaitOnAddress API.
...
Keep Semaphore Kernel Object impl for Windows 7 and older - choose at runtime
v2: - Fix mixed int/LONG types
- Reorder definitions
- Add missing include
v3: - Use `GetModuleHandle()` to load the API Set
2020-12-23 13:36:46 -08:00
Joel Linn
548cb90893
Add SDL_mutex implementation using Windows Slim Reader/Writer Locks Keep Critical Section impl for Windows XP/Vista - choose at runtime
...
v2: - Add SRW definitions as suggested by Ozkan Sezer
Allows building against older platform headers.
- Rename "hidden" function parameter `mutex_` to `_mutex`
v3: - Use GetModuleHandle instead of LoadLibrary
- Fix typo in comment
2020-12-23 13:33:36 -08:00
Sylvain Becker
8e20376f1a
SDL_SoftStretchLinear: use SDL_INLINE (bug 5313)
2020-12-23 22:09:01 +01:00
Sylvain Becker
7b8d5b7dc3
SDL_SoftStretchLinear: fix implicit conversion (bug 5313)
2020-12-23 22:02:28 +01:00
Ozkan Sezer
15fea33915
ran gendynapi.pl after addition of SDL_SoftStretchLinear
2020-12-23 23:47:10 +03:00
Sylvain Becker
ae8a270f61
Add SDL_SoftStretchLowerLinear() (Bug 5313)
2020-12-23 21:37:40 +01:00
Sylvain Becker
050ee9a410
Split SDL_SoftStretch in Lower and Uppler functions (Bug 5313)
2020-12-23 21:32:01 +01:00
Manuel Alfayate Corchete
09fcc9ed17
[KMS/DRM][Vulkan] Fix small warning, thanks to Ozkan Sezer for spotting it.
2020-12-23 16:45:23 +01:00
Manuel Alfayate Corchete
a6dc838d52
[KMS/DRM][Vulkan] Only try to create a display mode when no suitable mode is found.
2020-12-23 16:22:46 +01:00
Sam Lantinga
0ed4d92938
Fixed setting player LEDs for PS5 controllers over Bluetooth
2020-12-23 04:53:23 -08:00
Sam Lantinga
6341bb35a5
Fixed controller disconnect detection for PS4 and PS5 controllers over Bluetooth
2020-12-22 21:51:59 -08:00
Sam Lantinga
a30adae567
Make it possible to turn on PS4 rumble effects at runtime using the hint
2020-12-22 20:58:32 -08:00
Sam Lantinga
c93947a2cb
Make it possible to turn on PS5 rumble effects at runtime using the hint
2020-12-22 20:12:03 -08:00
Sam Lantinga
058a0ab47f
Set the pad lights on the PS5 controller corresponding to the player index
...
Also allow setting the player index from testgamecontroller using the number keys
2020-12-22 14:38:32 -08:00
Sam Lantinga
6a57072eef
Only add the touchpad and sensors to the PS5 controller if effects are enabled
2020-12-22 14:10:08 -08:00
Sam Lantinga
4ec776c334
Don't switch the PS5 controller out of DirectInput mode by default
2020-12-22 13:29:23 -08:00
Sam Lantinga
350f1b0d16
Updated SDL to version 2.0.15 for development
2020-12-22 10:36:15 -08:00
Ozkan Sezer
a19c008a7f
use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
...
SDL_systhread.c and SDL_syslocale.c used to call LoadLibrary() without
calling FreeLibrary() later. GetModuleHandleW() should always succeed
because GetModuleHandleW() itself is imported from kernel32.dll and we
don't need to bother releasing it.
2020-12-22 17:10:02 +03:00
Manuel Alfayate Corchete
2fc987c28f
[Buildsystem] Add guards for not building with KMSDRM support if EGL is not available.
2020-12-22 14:15:33 +01:00
Sam Lantinga
4cd981609b
Fixed whitespace
2020-12-21 09:44:25 -08:00
Manuel Alfayate Corchete
8766d6040b
[Video/KMSDRM] Fix potetial access to freed structure and complete errorchecks.
2020-12-21 17:29:24 +01:00
Manuel Alfayate Corchete
b06ef3a18c
[Video/KMSDRM] Manually re-show the cursor on window creation, if needed.
2020-12-21 01:53:11 +01:00
Ozkan Sezer
4198f0e52c
fix uninitialized warnings in KMSDRM_CreateCursor()
2020-12-21 01:20:30 +03:00
Manuel Alfayate Corchete
a8dbcab132
[Video/KMSDRM] Don't copy the cursor bitmap to the cursor GBM BO until we're showing it.
2020-12-20 21:48:05 +01:00
Sam Lantinga
ee180efda7
Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier)
2020-12-20 12:08:49 -08:00
Manuel Alfayate Corchete
2756b0f337
[Video/KMSDRM] Init and deinit mouse stuff at the same time that GBM stuff.
2020-12-20 14:29:58 +01:00
Ozkan Sezer
e91153f278
fix non-ARM h/w on FreeBSD builds (bug #5405 , patch from David Carlier.)
2020-12-20 03:03:21 +03:00
Manuel Alfayate Corchete
cf71e01734
[Video/KMSDRM] Remove auxiliary AMDGPU compatibility workarounds not needed anymore.
2020-12-19 23:32:09 +01:00
Manuel Alfayate Corchete
af1f91cb36
[Video/KMSDRM] Correct typo.
2020-12-19 20:21:07 +01:00
Manuel Alfayate Corchete
cf48955680
[Video/KMSDRM] Honor the device index in Vulkan. Add notes about the display index.
2020-12-19 20:15:50 +01:00
Manuel Alfayate Corchete
ab3a390e26
[Video/KMSDRM] Better ATOMIC caps testing: patch by Oskan Sezer.
2020-12-19 17:35:04 +01:00
Manuel Alfayate Corchete
436499f3ec
[Video/KMSDRM] Comment out some debug info, adjust comments for future work.
2020-12-19 02:08:59 +01:00
Ozkan Sezer
6b81cac420
remove duplicated SDL_SetError after calling check_atomic_modesetting()
2020-12-19 01:25:50 +03:00
Manuel Alfayate Corchete
8952a61324
[Video/KMSDRM] Re-arrange display members setup.
2020-12-18 23:17:42 +01:00
Manuel Alfayate Corchete
f60f8d5d84
[Video/KMSDRM]: Add Vulkan support to the KMSDRM backend.
2020-12-18 22:53:51 +01:00
Sam Lantinga
cbe13d232d
Fixed controller hotplug detection when joystick thread is not enabled
2020-12-18 13:10:36 -08:00
Ozkan Sezer
6ac0b23d3a
SDL_DirectFB_video.c: DSPF_ABGR requires directfb >= 1.5.0 -- add guard.
2020-12-18 21:37:20 +03:00
Sam Lantinga
f0577bc9ea
ControllerList: setup the ps5 default deadzone to match PS4 instead of defaulting to same a XboxOne/Switch
2020-12-18 10:09:06 -08:00
Sam Lantinga
5f7cd1fa88
Added hints to control whether SDL updates joystick and sensor state in the main event loop
2020-12-18 10:08:59 -08:00
Ozkan Sezer
6c4ab48471
SDL_kmsdrmvideo.c: check atomic modesetting in check_modesetting()
...
.. so that KMSDRM_CreateDevice() can fail and SDL_VideoInit() would
move on to next bootstrap member which is kmsdrm_legacy. hopefully
fixes bug #5393 .
2020-12-18 17:50:02 +03:00
Sam Lantinga
6bd4c717a1
Fixed bug 5402 - ARM support little update proposal
...
David Carlier
No fix but mostly an update for ARM architecture.
2020-12-17 21:41:23 -08:00
Ozkan Sezer
10625f9d89
SDL_windowsmessagebox.c: go back to hg rev 14458 state.
...
encountering a NULL caption in AddDialogString() is intended, i.e.
AddDialogStaticIcon() sends it as NULL on purpose.
2020-12-17 23:50:00 +03:00
Ozkan Sezer
4d6eb30523
SDL_windowsmessagebox.c (AddDialogControl): add back NULL caption check.
...
because AddDialogStaticIcon() sends a NULL caption -- fixes bug #5401 .
2020-12-17 23:28:20 +03:00
Ozkan Sezer
90456670b5
more "'for' loop initial declarations are only allowed in C99 mode" fixes
2020-12-17 14:11:00 +03:00
Ozkan Sezer
ed4fcb2cfc
kmsdrm_legacy build fixes:
...
- add missing '_LEGACY' to symbol names
- perform missing 2.0.14 portage
- fix 'for' loop initial declarations are only allowed in C99 mode errors
2020-12-16 03:24:10 +03:00