Philipp Wiesemann
c5179c6acf
Emscripten: Fixed not including SDL_internal.h.
2015-02-14 00:13:00 +01:00
Philipp Wiesemann
86f87bf755
Added missing guards in implementation for PSP.
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Thanks to Martin Gerhardy for pointing this out.
2015-01-31 22:45:54 +01:00
Philipp Wiesemann
d036ad84ae
Added missing include statements in implementation for PSP.
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SDL_internal.h should be included to support dynamic API and fix warnings.
2015-01-31 22:43:05 +01:00
Philipp Wiesemann
f4b7cf6e81
Fixed including SDL_config.h in implementation for Android.
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SDL_internal.h should be included to support dynamic API.
2015-01-31 21:02:56 +01:00
Sam Lantinga
a725806662
Fixed game controller hotplug support for some embedded Linux devices
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When guessing the device class, it ends up being 0 for devices that have been removed (because the device node no longer exists)
2015-01-29 13:33:53 -08:00
Sam Lantinga
0874eb9713
Add binding layout for Xbone pad.
2015-01-29 13:33:20 -08:00
Philipp Wiesemann
b48e54aafe
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
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Jonas Kulla
The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.
I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
2015-01-26 22:00:29 +01:00