Ryan C. Gordon
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b29740b88f
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Merged Ryan's SDL-gui-backend branch.
Adds three APIs, and implements them on X11, Cocoa, and Windows:
- SDL_CaptureMouse()
- SDL_GetGlobalMouseState()
- SDL_SetWindowHitTest()
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2014-06-25 17:06:12 -04:00 |
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Ryan C. Gordon
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8436956711
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Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
This matches naming conventions in the main repository, between
SDL_GetRelativeMouseState() and SDL_WarpMouseGlobal().
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2014-06-25 16:16:55 -04:00 |
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Ryan C. Gordon
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b861efde14
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Implemented SDL_GetAbsoluteMouseState().
X11 only for now, but this should be doable on every platform, I think.
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2014-06-05 00:03:33 -04:00 |
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Sam Lantinga
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45ed5ee494
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Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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2014-06-04 10:55:26 -07:00 |
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Ryan C. Gordon
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b7d2c0e9d6
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Implemented SDL_CaptureMouse().
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2014-05-24 01:30:37 -04:00 |
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David Ludwig
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3dcb451f85
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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2014-04-09 21:29:19 -04:00 |
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