Commit Graph

8 Commits

Author SHA1 Message Date
Sam Lantinga
45b774e3f7 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Philipp Wiesemann
6380d5c24e Fixed audio conversion for unsigned 16 bit data. 2016-11-07 21:10:01 +01:00
Sam Lantinga
6ed8213049 Fixed Windows build 2016-11-05 01:52:28 -07:00
Ryan C. Gordon
a17abf10b7 Also patched to compile on C89 compilers. 2016-11-05 03:56:55 -04:00
Ryan C. Gordon
067f0c8482 Patched to compile on C89 compilers. 2016-11-05 03:53:59 -04:00
Ryan C. Gordon
f3456e9a93 Reworked audio converter code.
This no longer uses a script to generate code for every possible type
conversion or resampler. This caused a bloat in binary size and and compile
times. Now we use a handful of more generic functions and assume staying in
the CPU cache is the most important thing anyhow.

This shrinks the size of the final build (in this case: macOS X amd64, -Os to
optimize for size) by 15%. When compiling on a single core, build times drop
by about 15% too (although the previous cost was largely hidden by multicore
builds).
2016-11-05 02:34:38 -04:00
Sam Lantinga
42065e785d Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00