Patched to compile on C89 compilers.

This commit is contained in:
Ryan C. Gordon 2016-11-05 03:53:59 -04:00
parent f3456e9a93
commit 067f0c8482

View File

@ -258,7 +258,10 @@ SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
}
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
SDL_AudioFilter filter = NULL;
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
@ -271,8 +274,6 @@ SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
return SDL_SetError("No conversion available for these formats");
}
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
cvt->filters[cvt->filter_index++] = filter;
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
@ -281,6 +282,7 @@ SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}