David Ludwig
441359bd5a
WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
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This workaround, unfortunately, requires that apps directly link to a set of
Win32-style cursor resource files (that contain a transparent cursor image).
Copies of suitable resource files are in src/core/winrt/, and should be
included directly in an app's MSVC project.
A rough explanation of this workaround/hack, and why it's needed (and
seemingly can't be done through programmatic means), is in this change's code.
2016-05-14 23:29:49 -04:00
Philipp Wiesemann
e964d00f64
X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
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It should return 0 as a safe default if the interval can not be determined.
2016-05-11 21:11:12 +02:00
Philipp Wiesemann
748b05289c
EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
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It should return 0 as a safe default on errors. -1 is returned for late swaps.
2016-05-11 21:10:41 +02:00
Philipp Wiesemann
bf7a76155e
Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
2016-05-10 21:14:36 +02:00
David Ludwig
52fec6aff0
WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only
2016-05-07 21:41:59 -04:00
Alex Szpakowski
b15efce277
Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312 .
2016-05-01 21:41:30 -03:00
Alex Szpakowski
d383502657
Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit 2f72bdfee9bb
2016-05-01 19:51:10 -03:00
Philipp Wiesemann
31cbb34ec9
Wayland: Removed not needed including and setting of errno.
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One internal function was setting errno on error but it was not read afterwards.
2016-04-14 21:11:43 +02:00
Philipp Wiesemann
72dc8784b3
PSP: Fixed compile error.
2016-04-14 21:09:45 +02:00
David Ludwig
caf152def7
WinRT: build/link fix
2016-04-13 21:59:50 -04:00
Ryan C. Gordon
c137eb61d7
Patched to compile on Haiku...?
2016-04-12 18:40:44 -04:00
Ryan C. Gordon
9b9ca093c7
windows: created threads' stack sizes should be reserved, not committed.
2016-04-12 18:12:04 -04:00
Ryan C. Gordon
9b4db2b8aa
Patched to compile on various platforms.
2016-04-12 18:11:36 -04:00
Ryan C. Gordon
c61675dc5d
threads: Move SDL's own thread creation to a new internal API.
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This allows us to set an explicit stack size (overriding the system default
and the global hint an app might have set), and remove all the macro salsa
for dealing with _beginthreadex and such, as internal threads always set those
to NULL anyhow.
I've taken some guesses on reasonable (and tiny!) stack sizes for our
internal threads, but some of these might turn out to be too small in
practice and need an increase. Most of them are simple functions, though.
2016-04-12 16:45:10 -04:00
Ryan C. Gordon
7ae2951fca
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
2016-04-12 14:38:50 -04:00
David Ludwig
8b65d225e8
WinRT: bug hack-fix - gamepad detection was failing on Xbox One
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Win10's 'GamepadAdded' event seems to need to have something registered with it
in order for Xinput-based gamepad detection to work. This 'fix' simply causes
a dummy event-handler to be added for this event, in case an app wants to use
gamepads on Xbox One (most likely).
2016-04-11 00:22:39 -04:00
Alex Szpakowski
34f095e098
iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
2016-04-10 22:07:10 -03:00
Ryan C. Gordon
a581346fae
alsa: Make device enumeration robust against weird results with NULL strings.
2016-04-04 22:49:13 -04:00
Alex Szpakowski
6cfa71a10e
iOS: Also do the Dictation crash workaround before executing the animation callback.
2016-04-02 13:21:01 -03:00
Alex Szpakowski
88372277b7
Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
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Fixes bug #3300 .
2016-04-02 11:54:05 -03:00
Alex Szpakowski
5520ed9cc2
iOS: Workaround for a crash after Dictation is used.
2016-04-01 19:18:50 -03:00
Philipp Wiesemann
831597f714
PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
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This also fixed the missing error message.
2016-04-01 21:13:58 +02:00
Philipp Wiesemann
d1e4814120
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
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Partially fixes Bugzilla #3298 .
2016-04-01 21:12:37 +02:00
Philipp Wiesemann
12c78c5ca5
PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
2016-04-01 21:11:31 +02:00
Philipp Wiesemann
a9edc5137e
Wayland: Fixed missing error message if creating a custom cursor failed.
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SDL_GetError() returned no error message because it was written to stderr only.
2016-03-28 21:03:04 +02:00
Philipp Wiesemann
fd3dd4e515
Fixed comment in gesture source.
2016-03-27 22:22:13 +02:00
Alex Szpakowski
08488e6d34
Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6.
2016-03-20 15:35:34 -03:00
Philipp Wiesemann
35da130828
Wayland: Fixed crash if memory mapping failed while creating a custom cursor.
2016-03-16 22:09:39 +01:00
Philipp Wiesemann
fa77df4e91
Wayland: Fixed storing a theme cursor which is never used in video data.
2016-03-16 22:09:23 +01:00
Sam Lantinga
a29a925d7e
Pick up new display mode information after a mode change (Windows only right now).
2016-03-11 08:33:47 -08:00
Sam Lantinga
5333deab1c
Quick fix for qsort off-by-one error.
2016-03-11 08:30:18 -08:00
Philipp Wiesemann
19f18558ac
Emscripten: Deactivated custom cursor support because it created system cursors.
2016-03-11 22:10:35 +01:00
Philipp Wiesemann
676041aa16
Wayland: Fixed drawing created cursors without transparency.
2016-03-11 22:10:15 +01:00
Philipp Wiesemann
167dd4a1fa
Wayland: Fixed showing created cursors incorrectly before the first redraw.
2016-03-11 22:09:50 +01:00
Philipp Wiesemann
0c923fda0b
WinRT: Removed dead code and fixed memory leak if allocation for driver failed.
2016-03-10 21:00:44 +01:00
Sam Lantinga
6303941ac1
Fixed infinite timeout in SDL_WaitEventTimeout() - thanks ?????????? ????????
2016-03-08 13:55:50 -08:00
Ethan Lee
2a754ca735
Allow mappings to be added before GameControllerInit
2016-03-07 08:22:55 -05:00
Ryan C. Gordon
1e8df9cd60
alsa: Implemented basic device detection.
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This is kind of nasty, because ALSA reports dozens of "devices" that aren't
really things you'd ever want, or things that should be listed this way, but
the default path still works as before, and it at least allows these devices
to be available to apps.
This does not handle hotplugging yet. You get a device list at init time
and that's it.
2016-03-05 23:25:23 -05:00
Ryan C. Gordon
f647dfe874
x11: Fix a few more XMoveWindow() calls to adjust for border size.
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Also, fix my inability to do basic math ('+' should have been '-').
2016-03-04 19:41:16 -05:00
Ryan C. Gordon
02f49fdb53
x11: Deal with window borders better.
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- Cache the _NET_FRAME_EXTENTS data locally, so we don't have to query
the X server for them (instead, we update our cached data when PropertyNotify
events alert us to a change).
- Use our cached extents for X11_GetWindowBordersSize(), so it's a fast call.
- Window position was meant to refer to the client area, not the window
decorations, so adjust appropriately when getting/setting the position.
2016-03-04 18:47:19 -05:00
Philipp Wiesemann
05b6ca3c35
Raspberry: Fixed crash if memory allocation for cursor failed.
2016-03-03 20:12:51 +01:00
Philipp Wiesemann
be34036ed7
Wayland: Fixed fault in event handling which might have caused a crash someday.
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Found by Cppcheck.
2016-03-02 20:25:23 +01:00
Philipp Wiesemann
ab8be04310
Wayland: Fixed crash if allocating memory for cursor failed.
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Also added missing error message if first allocation failed.
2016-03-02 20:25:09 +01:00
Jonas ?dahl
3a22321d55
wayland: Add wl_proxy_marshal_constructor_versioned sym
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wl_proxy_marshal_constructor_versioned was introduce in wayland-client 1.10.
2016-02-17 15:14:20 +08:00
Brandon Schaefer
90ef601d8c
Mir: Do not use opengl to find the valid pixel format if we dont use opengl
2016-02-25 10:06:33 -08:00
Philipp Wiesemann
966aa3721b
Mir: Replaced memcpy() with SDL_memcpy().
2016-02-24 21:07:19 +01:00
Philipp Wiesemann
b4b36122a4
Mir: Fixed comment at conditional compilation macro.
2016-02-24 21:06:46 +01:00
Philipp Wiesemann
92209c260d
Mir: Fixed crash if allocating memory for cursor failed.
2016-02-22 19:00:22 +01:00
bschaefer
3607d3b756
Fix API/ABI breakage in Mir 0.13/0.14.
2016-02-21 15:19:35 -08:00
Ryan C. Gordon
481a21b025
Windows: Just use WaitForSingleObjectEx() everywhere.
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(It's supported on WinXP, no reason to have an #ifdef here...I think.)
2016-02-21 17:21:29 -05:00