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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
alsa: Implemented basic device detection.
This is kind of nasty, because ALSA reports dozens of "devices" that aren't really things you'd ever want, or things that should be listed this way, but the default path still works as before, and it at least allows these devices to be available to apps. This does not handle hotplugging yet. You get a device list at init time and that's it.
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@ -85,6 +85,9 @@ static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int);
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static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
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static int (*ALSA_snd_pcm_sw_params_set_avail_min)
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(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
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static int (*ALSA_snd_device_name_hint) (int, const char *, void ***);
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static char* (*ALSA_snd_device_name_get_hint) (const void *, const char *);
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static int (*ALSA_snd_device_name_free_hint) (void **);
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#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
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#define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof
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@ -144,6 +147,10 @@ load_alsa_syms(void)
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SDL_ALSA_SYM(snd_pcm_nonblock);
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SDL_ALSA_SYM(snd_pcm_wait);
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SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min);
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SDL_ALSA_SYM(snd_device_name_hint);
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SDL_ALSA_SYM(snd_device_name_get_hint);
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SDL_ALSA_SYM(snd_device_name_free_hint);
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return 0;
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}
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@ -196,25 +203,27 @@ LoadALSALibrary(void)
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#endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
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static const char *
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get_audio_device(int channels)
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get_audio_device(void *handle, const int channels)
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{
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const char *device;
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device = SDL_getenv("AUDIODEV"); /* Is there a standard variable name? */
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if (device == NULL) {
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switch (channels) {
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case 6:
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device = "plug:surround51";
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break;
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case 4:
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device = "plug:surround40";
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break;
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default:
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device = "default";
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break;
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}
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if (handle != NULL) {
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return (const char *) handle;
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}
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return device;
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/* !!! FIXME: we also check "SDL_AUDIO_DEVICE_NAME" at the higher level. */
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device = SDL_getenv("AUDIODEV"); /* Is there a standard variable name? */
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if (device != NULL) {
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return device;
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}
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if (channels == 6) {
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return "plug:surround51";
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} else if (channels == 4) {
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return "plug:surround40";
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}
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return "default";
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}
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@ -487,7 +496,7 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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/* Open the audio device */
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/* Name of device should depend on # channels in spec */
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status = ALSA_snd_pcm_open(&pcm_handle,
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get_audio_device(this->spec.channels),
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get_audio_device(handle, this->spec.channels),
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SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
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if (status < 0) {
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@ -656,6 +665,79 @@ ALSA_Deinitialize(void)
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UnloadALSALibrary();
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}
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static void
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add_device(const int iscapture, const char *name, const char *_desc)
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{
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char *desc = SDL_strdup(_desc);
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char *handle = NULL;
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char *ptr;
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if (!desc) {
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return;
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}
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/* some strings have newlines, like "HDA NVidia, HDMI 0\nHDMI Audio Output" */
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for (ptr = strchr(desc, '\n'); ptr; ptr = strchr(ptr + 1, '\n')) {
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*ptr = ' ';
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}
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handle = SDL_strdup(name);
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if (handle != NULL) {
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SDL_AddAudioDevice(iscapture, desc, handle);
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}
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SDL_free(desc);
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}
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static void
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ALSA_DetectDevices(void)
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{
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void **hints = NULL;
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int i;
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/* !!! FIXME: use udev instead. */
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/* We won't deal with disconnects and hotplugs without udev, but at least
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you'll get a reasonable device list at startup. */
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#if 1 /*!SDL_USE_LIBUDEV */
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if (ALSA_snd_device_name_hint(-1, "pcm", &hints) == -1) {
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return; /* oh well. */
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}
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for (i = 0; hints[i]; i++) {
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char *name = ALSA_snd_device_name_get_hint(hints[i], "NAME");
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char *desc = ALSA_snd_device_name_get_hint(hints[i], "DESC");
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char *ioid = ALSA_snd_device_name_get_hint(hints[i], "IOID");
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if ((ioid == NULL) || (SDL_strcmp(ioid, "Output") == 0)) {
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add_device(SDL_FALSE, name, desc);
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}
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if ((ioid == NULL) || (SDL_strcmp(ioid, "Input") == 0)) {
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add_device(SDL_TRUE, name, desc);
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}
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free(name);
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free(desc);
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free(ioid);
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}
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ALSA_snd_device_name_free_hint(hints);
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#else
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#error Fill in udev support here.
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#endif
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}
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static void
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ALSA_FreeDeviceHandle(void *handle)
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{
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#if 1 /*!SDL_USE_LIBUDEV*/
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SDL_free(handle);
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#else
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#error Fill in udev support here.
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#endif
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}
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static int
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ALSA_Init(SDL_AudioDriverImpl * impl)
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{
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@ -664,13 +746,14 @@ ALSA_Init(SDL_AudioDriverImpl * impl)
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}
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/* Set the function pointers */
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impl->DetectDevices = ALSA_DetectDevices;
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impl->OpenDevice = ALSA_OpenDevice;
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impl->WaitDevice = ALSA_WaitDevice;
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impl->GetDeviceBuf = ALSA_GetDeviceBuf;
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impl->PlayDevice = ALSA_PlayDevice;
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impl->CloseDevice = ALSA_CloseDevice;
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impl->Deinitialize = ALSA_Deinitialize;
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impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: Add device enum! */
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impl->FreeDeviceHandle = ALSA_FreeDeviceHandle;
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return 1; /* this audio target is available. */
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}
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