Commit Graph

64 Commits

Author SHA1 Message Date
Philipp Wiesemann
30d6cec1bb Added handling of NULL as input for SDL_GameControllerMapping().
For consistency with the similar functions getting SDL_GameController as input.
Also NULL is no SDL_GameController and therefore can not have a mapping anyway.
2014-10-26 17:53:16 +01:00
Philipp Wiesemann
90387dafb4 Removed two wrong documentation comments from gamecontroller source.
No replacement because correct documentation is already in SDL_gamecontroller.h.
2014-10-26 17:46:11 +01:00
Philipp Wiesemann
0a053ed66a Fixed wording in SDL_GameControllerAddMappingsFromRW() error message. 2014-10-26 17:44:00 +01:00
David Ludwig
01f3498c33 WinRT: more keyboard code cleanups
- made keycode listings a bit easier to read
- listed VK_ keycode names, where appropriate
- removed a few pieces of dead + commented-out code
- applied a common 'WINRT_' prefix to internal function names
2014-10-26 12:33:10 -04:00
David Ludwig
e057c7dd12 WinRT: Fixed bug whereby key-detection code could call SDL_Log 2014-10-25 08:54:23 -04:00
David Ludwig
ed2fff6bef WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails 2014-10-25 08:50:41 -04:00
David Ludwig
20b19aac86 WinRT: more keyboard code cleanups
- use SDL_arraysize where appropriate
- made long lines of debug-logging code span multiple lines, for easier reading
2014-10-25 08:43:51 -04:00
David Ludwig
a1bac50d1b WinRT: Fixed bug whereby a right-shift key might get reported as left-shift 2014-10-24 22:09:47 -04:00
David Ludwig
e9c79620df WinRT: minor keyboard code cleanup
An internally-used hash table was replaced with a plain switch statement.
2014-10-24 21:25:21 -04:00
Philipp Wiesemann
d5d3721b4d Added new key codes from Android 4.4 (API 20) and 5.0 (API 21). 2014-10-24 19:50:29 +02:00
Brandon Schaefer
a1dcebb209 Remove unused variable. 2014-10-24 06:52:54 -07:00
Brandon Schaefer
04dbc4920e Merge patch for bug 2750. Thanks Sylvain! 2014-10-24 06:50:09 -07:00
Philipp Wiesemann
1745116fe8 Fixed bug 2759 - Android findLibrary() returns NULL
Sylvain

extra patch with minor modifications:
- typo
- cancel-able set to false
- add the error message, so that the user can report it.
2014-10-24 11:53:34 +02:00
Philipp Wiesemann
bc382e390a Added an option to define libraries to be loaded on Android in a derived class.
This way it is no more needed to modify SDLActivity.java to add own libraries.
2014-10-23 16:45:18 +02:00
Philipp Wiesemann
775a802627 Fixed alert dialog for not loaded libraries on Android being cancelable.
If the alert dialog could be canceled the Activity would not be finished here.
Also setting the property to "true" would be redundant because that is default.
2014-10-23 16:41:01 +02:00
Philipp Wiesemann
425a06a9ea Fixed missing @Override annotation warning in source for Android. 2014-10-23 16:39:15 +02:00
Philipp Wiesemann
4a67627e8b Fixed upper case button in alert dialog for not loaded libraries on Android.
This is more consistent with the buttons of other dialogs on Android.
2014-10-23 16:38:03 +02:00
Philipp Wiesemann
d4bdd2469f Fixed typo in message of alert dialog for not loaded libraries on Android. 2014-10-23 16:34:48 +02:00
Philipp Wiesemann
391c31cf06 Fixed writing new errors to standard output instead of error output on Android. 2014-10-23 16:33:27 +02:00
Philipp Wiesemann
85bed09561 Fixed documentation in source for Android. 2014-10-23 16:31:02 +02:00
Gabriel Jacobo
34a85f4de6 [Android] #2759: Show a message on failure to load a .so library (by Sylvain) 2014-10-21 11:44:35 -03:00
Gabriel Jacobo
96fd9cefc8 Clarify (lack of) support for desktop OpenGL on the Raspberry Pi 2014-10-21 11:27:06 -03:00
Philipp Wiesemann
5f193f0c60 Fixed setting of screen saver state crashing on some version of Android.
Setting Window flags seems to affect Views and must be handled on UI thread.
2014-10-20 22:19:09 +02:00
Gabriel Jacobo
79035b393a Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy 2014-10-20 10:10:39 -03:00
Philipp Wiesemann
ec4dfdfc58 Fixed bug 2476 - Allow custom main() arguments
rettichschnidi

I would like to pass custom arguments from my Java code (subclass of SDLActivity) to the native SDL2 binary.
2014-10-17 23:36:45 +02:00
Philipp Wiesemann
7cabaebed4 Fixed typo in source comment. 2014-10-17 23:26:02 +02:00
Philipp Wiesemann
0302bb771c Fixed syntax error in cmake file. 2014-10-17 23:10:33 +02:00
Sam Lantinga
38f94e21c0 Added a platform cleanup function for the Vivante video driver 2014-10-16 09:54:13 -07:00
Gabriel Jacobo
5df970a695 [udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Also added some references to udev code where these flags are set.
2014-10-16 09:41:42 -03:00
Gabriel Jacobo
29eb6e9b3c [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
Discussed in bug #2192, tested with Xvfb in dual head configuration.
2014-10-15 18:33:43 -03:00
David Ludwig
1b341f5875 WinRT build fix 2014-10-15 15:50:35 -04:00
Sam Lantinga
839be30466 Updated configure based on recent configure.in changes 2014-10-15 16:26:51 +00:00
Sam Lantinga
251ca855f7 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
Sam Lantinga
f7abb7c4e2 Better error reporting for video drivers with less than full functionality. 2014-10-15 09:14:09 -07:00
Sam Lantinga
3b70f65dc1 Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds 2014-10-15 09:13:36 -07:00
Sam Lantinga
348cf3ee28 Fixed spurious SDL error on shutdown if mouse capture isn't supported 2014-10-15 09:11:15 -07:00
Sam Lantinga
89127c2d70 Fixed input device detection on systems that aren't running the udev daemon 2014-10-15 09:10:50 -07:00
Sam Lantinga
639b39c46c Fixed crash if the event subsystem didn't initialize properly 2014-10-15 09:09:57 -07:00
David Ludwig
20a6c623c3 WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner.  This was causing some apps to look different,
depending on how the device was rotated.
2014-10-14 09:53:46 -04:00
Sam Lantinga
72f703e395 Fixed log typo 2014-10-13 14:10:41 -07:00
Sam Lantinga
557d43e69a Minor cleanups 2014-10-13 10:46:27 -07:00
Sam Lantinga
bebc8d126d Added configure options to disable OpenGL ES 1.1 and 2.0 individually 2014-10-13 10:43:10 -07:00
David Ludwig
411e0f9dac WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON 2014-10-04 14:59:41 -04:00
J?rgen P. Tjern?
498690ffa3 Mac: Fix build with clang from Xcode 6. 2014-09-30 11:20:50 -07:00
Philipp Wiesemann
51a07ade28 Fixed broken layout for buttons with configured color in messagebox on Android. 2014-09-25 20:56:27 +02:00
Philipp Wiesemann
788a2e4597 Added setting configured color to button texts for messagebox on Android. 2014-09-24 23:46:46 +02:00
David Ludwig
53feb22897 WinRT: cleaned up the opening section of the README 2014-09-19 12:09:51 -04:00
David Ludwig
16773fd47f WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen 2014-09-19 11:27:18 -04:00
Gabriel Jacobo
476580576e [Android] Better fix for #2480, pause/resume audio 2014-09-18 11:03:34 -03:00
Ryan C. Gordon
5f9ea7edeb Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs

The periodic magnitude parameter of the SDL Haptic API is based on the Linux
 FF API, so it means they are not directly compatible:
    'dwMagnitude' is a 'DWORD', which is unsigned.

Fixes Bugzilla #2701.
2014-09-17 14:49:36 -04:00