Patched to compile...uh, everywhere. :)

This commit is contained in:
Ryan C. Gordon 2014-01-27 16:13:13 -05:00
parent 87cfee27d0
commit aff44ccdb5

View File

@ -1892,7 +1892,8 @@ D3D_DestroyRenderer(SDL_Renderer * renderer)
}
#endif /* SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED */
/* This function needs to always exist for the Dynamic API. */
#ifdef __WIN32__
/* This function needs to always exist on Windows, for the Dynamic API. */
IDirect3DDevice9 *
SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
{
@ -1915,5 +1916,6 @@ SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
return device;
}
#endif
/* vi: set ts=4 sw=4 expandtab: */