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thread: make SDL_CreateThreadWithStackSize() a public API.
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@ -619,6 +619,10 @@ extern "C" {
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* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
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* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
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* Support for this hint is currently available only in the pthread, Windows, and PSP backend.
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*
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* Instead of this hint, in 2.0.9 and later, you can use
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* SDL_CreateThreadWithStackSize(). This hint only works with the classic
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* SDL_CreateThread().
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*/
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#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
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@ -106,14 +106,23 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread);
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extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
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const char *name, const size_t stacksize, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread);
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/**
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* Create a thread.
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*/
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#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
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#undef SDL_CreateThread
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
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#else
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
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#endif
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#elif defined(__OS2__)
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@ -133,15 +142,30 @@ extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread);
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extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread);
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#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
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#undef SDL_CreateThread
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
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#else
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
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#endif
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#else
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/**
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* Create a thread with a default stack size.
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*
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* This is equivalent to calling:
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* SDL_CreateThreadWithStackSize(fn, name, 0, data);
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*/
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extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
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/**
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* Create a thread.
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*
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@ -159,9 +183,17 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
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* If a system imposes requirements, SDL will try to munge the string for
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* it (truncate, etc), but the original string contents will be available
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* from SDL_GetThreadName().
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*
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* The size (in bytes) of the new stack can be specified. Zero means "use
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* the system default" which might be wildly different between platforms
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* (x86 Linux generally defaults to eight megabytes, an embedded device
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* might be a few kilobytes instead).
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*
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* In SDL 2.1, stacksize will be folded into the original SDL_CreateThread
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* function.
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*/
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extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
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SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data);
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#endif
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@ -697,3 +697,4 @@
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#define SDL_IsTablet SDL_IsTablet_REAL
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#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
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#define SDL_HasColorKey SDL_HasColorKey_REAL
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#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
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@ -739,3 +739,16 @@ SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
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SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)
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#ifdef SDL_CreateThreadWithStackSize
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#undef SDL_CreateThreadWithStackSize
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#endif
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#if defined(__WIN32__) && !defined(HAVE_LIBC)
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SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
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#elif defined(__OS2__)
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SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
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#else
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SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d),(a,b,c,d),return)
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#endif
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@ -299,19 +299,21 @@ SDL_RunThread(void *data)
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#ifdef SDL_CreateThread
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#undef SDL_CreateThread
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#undef SDL_CreateThreadWithStackSize
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#endif
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#if SDL_DYNAMIC_API
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#define SDL_CreateThread SDL_CreateThread_REAL
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#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
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#endif
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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static SDL_Thread *
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SDL_Thread *
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SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
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const char *name, const size_t stacksize, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread)
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#else
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static SDL_Thread *
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SDL_Thread *
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SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
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const char *name, const size_t stacksize, void *data)
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#endif
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