diff --git a/CMakeLists.txt b/CMakeLists.txt
index 809459b39..e81c8f9dd 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
-set(SDL_MICRO_VERSION 1)
-set(SDL_INTERFACE_AGE 1)
-set(SDL_BINARY_AGE 1)
+set(SDL_MICRO_VERSION 2)
+set(SDL_INTERFACE_AGE 0)
+set(SDL_BINARY_AGE 2)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# Calculate a libtool-like version number
diff --git a/WhatsNew.txt b/WhatsNew.txt
index db2ad8fb2..bb10895bf 100644
--- a/WhatsNew.txt
+++ b/WhatsNew.txt
@@ -5,11 +5,19 @@ This is a list of major changes in SDL's version history.
2.0.2:
---------------------------------------------------------------------------
General:
+* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
* Added an API to load a database of Game Controller mappings from a file:
SDL_GameControllerAddMappingsFromFile
+* Added game controller mappings for the PS4 and OUYA controllers
+* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
+* Added SDL_DetachThread()
+* Added SDL_HasAVX() to determine if the CPU has AVX features
+* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
-* Added testgles2. testgl2 does not need to link with libGL anymore.
+* testgl2 does not need to link with libGL anymore
+* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
+* Added controllermap test program to visually map a game controller
Windows:
* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
@@ -23,7 +31,8 @@ Android:
Linux:
* Fixed fullscreen and focused behavior when receiving NotifyGrab events
-* Wayland support
+* Added experimental Wayland and Mir support, disabled by default
+
---------------------------------------------------------------------------
2.0.1:
diff --git a/Xcode/SDL/Info-Framework.plist b/Xcode/SDL/Info-Framework.plist
index 696ef99d9..656742a6b 100644
--- a/Xcode/SDL/Info-Framework.plist
+++ b/Xcode/SDL/Info-Framework.plist
@@ -19,10 +19,10 @@
CFBundlePackageType
FMWK
CFBundleShortVersionString
- 2.0.1
+ 2.0.2
CFBundleSignature
SDLX
CFBundleVersion
- 2.0.1
+ 2.0.2
diff --git a/configure b/configure
index ed0793901..ccb585e25 100755
--- a/configure
+++ b/configure
@@ -2671,9 +2671,9 @@ orig_CFLAGS="$CFLAGS"
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
-SDL_MICRO_VERSION=1
+SDL_MICRO_VERSION=2
SDL_INTERFACE_AGE=0
-SDL_BINARY_AGE=1
+SDL_BINARY_AGE=2
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
diff --git a/configure.in b/configure.in
index 68a9586ec..3c7adcba1 100644
--- a/configure.in
+++ b/configure.in
@@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
-SDL_MICRO_VERSION=1
+SDL_MICRO_VERSION=2
SDL_INTERFACE_AGE=0
-SDL_BINARY_AGE=1
+SDL_BINARY_AGE=2
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)
diff --git a/debian/changelog b/debian/changelog
index 8e9dd49bc..eae34b194 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,9 @@
+libsdl2 (2.0.2) UNRELEASED; urgency=low
+
+ * Updated SDL to version 2.0.2
+
+ -- Sam Lantinga Sun, 9 Feb 2014 2:55:59 -0800
+
libsdl2 (2.0.1) UNRELEASED; urgency=low
* Updated SDL to version 2.0.1
diff --git a/include/SDL_version.h b/include/SDL_version.h
index 66acca99c..22e0f5ea6 100644
--- a/include/SDL_version.h
+++ b/include/SDL_version.h
@@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
-#define SDL_PATCHLEVEL 1
+#define SDL_PATCHLEVEL 2
/**
* \brief Macro to determine SDL version program was compiled against.
diff --git a/src/main/windows/version.rc b/src/main/windows/version.rc
index 6120e2552..f9c528edc 100644
--- a/src/main/windows/version.rc
+++ b/src/main/windows/version.rc
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 2,0,1,0
- PRODUCTVERSION 2,0,1,0
+ FILEVERSION 2,0,2,0
+ PRODUCTVERSION 2,0,2,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
- VALUE "FileVersion", "2, 0, 1, 0\0"
+ VALUE "FileVersion", "2, 0, 2, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright © 2014 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
- VALUE "ProductVersion", "2, 0, 1, 0\0"
+ VALUE "ProductVersion", "2, 0, 2, 0\0"
END
END
BLOCK "VarFileInfo"