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Fix for Bug 5034 - Replugging in a controller crashes on macOS in SDL 2.0.12
This is a multi-part fix, and is the 2nd attempt at a fix for Bug 5034. Here are the problems being addressed: 1. On macOS 10.14.x and earlier, trying to call IOHIDDeviceUnscheduleFromRunLoop without a prior, paired call to IOHIDDeviceScheduleWithRunLoop, appears to lead to a crash. A per-device flag has been added to make sure that these calls are paired. 2. DARWIN_JoystickDetect was free'ing its SDL_joystick's hwdata field (via FreeDevice) without setting it to NULL, and DARWIN_JoystickRumble wasn't checking for a NULL hwdata. FreeDevice will now set hwdata to NULL and DARWIN_JoystickRumble will check for a NULL hwdata.
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@ -127,11 +127,28 @@ FreeDevice(recDevice *removeDevice)
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recDevice *pDeviceNext = NULL;
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if (removeDevice) {
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if (removeDevice->deviceRef) {
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IOHIDDeviceUnscheduleFromRunLoop(removeDevice->deviceRef, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
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if (removeDevice->runLoopAttached) {
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/* Calling IOHIDDeviceUnscheduleFromRunLoop without a prior,
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* paired call to IOHIDDeviceScheduleWithRunLoop can lead
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* to crashes in MacOS 10.14.x and earlier. This doesn't
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* appear to be a problem in MacOS 10.15.x, but we'll
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* do it anyways. (Part-of fix for Bug 5034)
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*/
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IOHIDDeviceUnscheduleFromRunLoop(removeDevice->deviceRef, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
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}
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CFRelease(removeDevice->deviceRef);
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removeDevice->deviceRef = NULL;
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}
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/* clear out any reference to removeDevice from an associated,
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* live instance of SDL_Joystick (Part-of fix for Bug 5034)
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*/
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SDL_LockJoysticks();
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if (removeDevice->joystick) {
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removeDevice->joystick->hwdata = NULL;
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}
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SDL_UnlockJoysticks();
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/* save next device prior to disposing of this device */
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pDeviceNext = removeDevice->pNext;
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@ -398,6 +415,7 @@ AddHIDElement(const void *value, void *parameter)
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}
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}
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static SDL_bool
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GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
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{
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@ -552,6 +570,7 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
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/* Get notified when this device is disconnected. */
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IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device);
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IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
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device->runLoopAttached = SDL_TRUE;
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/* Allocate an instance ID for this device */
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device->instance_id = SDL_GetNextJoystickInstanceID();
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@ -760,6 +779,7 @@ DARWIN_JoystickOpen(SDL_Joystick * joystick, int device_index)
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joystick->instance_id = device->instance_id;
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joystick->hwdata = device;
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device->joystick = joystick;
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joystick->name = device->product;
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joystick->naxes = device->axes;
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@ -870,6 +890,10 @@ DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
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/* Scale and average the two rumble strengths */
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Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
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if (!device) {
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return SDL_SetError("Rumble failed, device disconnected");
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}
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if (!device->ffservice) {
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return SDL_Unsupported();
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@ -1007,6 +1031,10 @@ DARWIN_JoystickUpdate(SDL_Joystick * joystick)
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static void
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DARWIN_JoystickClose(SDL_Joystick * joystick)
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{
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recDevice *device = joystick->hwdata;
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if (device) {
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device->joystick = NULL;
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}
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}
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static void
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@ -66,6 +66,8 @@ struct joystick_hwdata
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recElement *firstHat;
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SDL_bool removed;
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SDL_Joystick *joystick;
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SDL_bool runLoopAttached; /* is 'deviceRef' attached to a CFRunLoop? */
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int instance_id;
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SDL_JoystickGUID guid;
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