ran gendynapi.pl after SDL_UpdateNVTexture addition

This commit is contained in:
Ozkan Sezer 2021-01-05 15:15:50 +03:00
parent 31751bdcce
commit 516042b4d6
2 changed files with 2 additions and 0 deletions

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@ -794,3 +794,4 @@
#define SDL_lroundf SDL_lroundf_REAL #define SDL_lroundf SDL_lroundf_REAL
#define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL #define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL
#define SDL_RenderGetD3D11Device SDL_RenderGetD3D11Device_REAL #define SDL_RenderGetD3D11Device SDL_RenderGetD3D11Device_REAL
#define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL

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@ -857,3 +857,4 @@ SDL_DYNAPI_PROC(int,SDL_SoftStretchLinear,(SDL_Surface *a, const SDL_Rect *b, SD
#ifdef __WIN32__ #ifdef __WIN32__
SDL_DYNAPI_PROC(ID3D11Device*,SDL_RenderGetD3D11Device,(SDL_Renderer *a),(a),return) SDL_DYNAPI_PROC(ID3D11Device*,SDL_RenderGetD3D11Device,(SDL_Renderer *a),(a),return)
#endif #endif
SDL_DYNAPI_PROC(int,SDL_UpdateNVTexture,(SDL_Texture *a, const SDL_Rect *b, const Uint8 *c, int d, const Uint8 *e, int f),(a,b,c,d,e,f),return)