Sync wiki -> header

This commit is contained in:
SDL Wiki Bot 2021-07-28 16:11:06 +00:00
parent 1fb4429bc0
commit 46919b1e8e

View File

@ -388,9 +388,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
/**
* Set the color key (transparent pixel) in a surface.
*
* The color key defines a pixel value that will be treated as transparent in
* a blit. It is a pixel of the format used by the surface, as generated by
* SDL_MapRGB().
* E.g. Set cyan pixals to transparentThe color key defines a pixel value that
* will be treated as transparent in a blit. It is a pixel of the format used
* by the surface, as generated by SDL_MapRGB().
*
* RLE acceleration can substantially speed up blitting of images with large
* horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details.