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Fixed compile warnings about type conversion.
Found by buildbot.
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@ -1156,9 +1156,9 @@ UpdateLogicalSize(SDL_Renderer *renderer)
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if (renderer->integer_scale) {
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if (want_aspect > real_aspect) {
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scale = w / renderer->logical_w;
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scale = (float)(w / renderer->logical_w);
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} else {
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scale = h / renderer->logical_h;
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scale = (float)(h / renderer->logical_h);
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}
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viewport.w = (int)SDL_ceil(renderer->logical_w * scale);
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viewport.x = (w - viewport.w) / 2;
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