Simple Directmedia Layer
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Philipp Wiesemann 0a1999dfd2 Fixed compile warnings about type conversion.
Found by buildbot.
2016-01-16 21:25:10 +01:00
acinclude Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
android-project Android: Fixed finishing Activity on some devices if right mouse button pressed. 2016-01-13 19:31:03 +01:00
build-scripts Fixed buildbot's static analysis script to enable assertions. 2016-01-08 07:21:15 -05:00
cmake CMake: Don't link directly to libGL on Unix. 2016-01-03 21:48:17 -05:00
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test Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). 2016-01-07 14:02:37 -05:00
VisualC Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 2015-09-07 13:25:36 -04:00
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Xcode-iOS Fixed outdated information in a README for iOS. 2016-01-06 22:39:04 +01:00
.hgignore Added SDL_GetDisplayUsableBounds(). 2016-01-04 23:52:40 -05:00
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Makefile.wiz Pandora: Fixed referring to no more existing CD-ROM source files in Makefile. 2015-12-07 21:42:44 +01:00
README-SDL.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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sdl2-config.cmake.in Fixed typo in sdl2-config.cmake.in (thanks, Rafal!). 2015-12-28 23:29:11 -05:00
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VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 2015-12-31 21:16:43 -04:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)