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https://github.com/Relintai/sdl2_frt.git
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Merge commit '7b284dbb34a8c34f5d6f79c58c860c9f7894fd56' into main
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commit
069a68a5c5
@ -695,8 +695,8 @@ static void dumpconfig(_THIS, EGLConfig config)
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#endif /* DUMP_EGL_CONFIG */
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#endif /* DUMP_EGL_CONFIG */
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int
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static int
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SDL_EGL_ChooseConfig(_THIS)
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SDL_EGL_PrivateChooseConfig(_THIS, SDL_bool set_config_caveat_none)
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{
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{
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/* 64 seems nice. */
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/* 64 seems nice. */
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EGLint attribs[64];
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EGLint attribs[64];
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@ -707,11 +707,6 @@ SDL_EGL_ChooseConfig(_THIS)
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int i, j, best_bitdiff = -1, best_truecolor_bitdiff = -1;
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int i, j, best_bitdiff = -1, best_truecolor_bitdiff = -1;
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int truecolor_config_idx = -1;
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int truecolor_config_idx = -1;
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if (!_this->egl_data) {
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/* The EGL library wasn't loaded, SDL_GetError() should have info */
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return -1;
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}
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/* Get a valid EGL configuration */
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/* Get a valid EGL configuration */
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i = 0;
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i = 0;
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attribs[i++] = EGL_RED_SIZE;
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attribs[i++] = EGL_RED_SIZE;
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@ -721,6 +716,11 @@ SDL_EGL_ChooseConfig(_THIS)
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attribs[i++] = EGL_BLUE_SIZE;
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attribs[i++] = EGL_BLUE_SIZE;
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attribs[i++] = _this->gl_config.blue_size;
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attribs[i++] = _this->gl_config.blue_size;
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if (set_config_caveat_none) {
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attribs[i++] = EGL_CONFIG_CAVEAT;
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attribs[i++] = EGL_NONE;
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}
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if (_this->gl_config.alpha_size) {
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if (_this->gl_config.alpha_size) {
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attribs[i++] = EGL_ALPHA_SIZE;
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attribs[i++] = EGL_ALPHA_SIZE;
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attribs[i++] = _this->gl_config.alpha_size;
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attribs[i++] = _this->gl_config.alpha_size;
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@ -789,7 +789,7 @@ SDL_EGL_ChooseConfig(_THIS)
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configs, SDL_arraysize(configs),
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configs, SDL_arraysize(configs),
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&found_configs) == EGL_FALSE ||
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&found_configs) == EGL_FALSE ||
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found_configs == 0) {
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found_configs == 0) {
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return SDL_EGL_SetError("Couldn't find matching EGL config", "eglChooseConfig");
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return -1;
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}
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}
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/* first ensure that a found config has a matching format, or the function will fall through. */
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/* first ensure that a found config has a matching format, or the function will fall through. */
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@ -891,6 +891,32 @@ SDL_EGL_ChooseConfig(_THIS)
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return 0;
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return 0;
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}
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}
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int
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SDL_EGL_ChooseConfig(_THIS)
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{
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int ret;
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if (!_this->egl_data) {
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/* The EGL library wasn't loaded, SDL_GetError() should have info */
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return -1;
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}
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/* Try with EGL_CONFIG_CAVEAT set to EGL_NONE, to avoid any EGL_SLOW_CONFIG or EGL_NON_CONFORMANT_CONFIG */
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ret = SDL_EGL_PrivateChooseConfig(_this, SDL_TRUE);
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if (ret == 0) {
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return 0;
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}
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/* Fallback with all configs */
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ret = SDL_EGL_PrivateChooseConfig(_this, SDL_FALSE);
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if (ret == 0) {
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SDL_Log("SDL_EGL_ChooseConfig: found a slow EGL config");
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return 0;
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}
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return SDL_EGL_SetError("Couldn't find matching EGL config", "eglChooseConfig");
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}
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SDL_GLContext
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SDL_GLContext
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SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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{
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{
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