Added export preset for exporting in CI
2
.gitignore
vendored
@ -6,5 +6,5 @@ logs/
|
||||
.mono/
|
||||
*.zip
|
||||
TEMP/
|
||||
export_presets.cfg
|
||||
#export_presets.cfg
|
||||
logs/
|
||||
|
Before Width: | Height: | Size: 3.1 KiB |
@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/bmp.bmp-7ab9291af4d8c3e93ed1fc7dda180f3c.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ImportFiles/bmp.bmp"
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dest_files=[ "res://.import/bmp.bmp-7ab9291af4d8c3e93ed1fc7dda180f3c.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1 +0,0 @@
|
||||
pl,pl
|
|
@ -1,16 +0,0 @@
|
||||
[remap]
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|
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importer="csv_translation"
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type="Translation"
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|
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[deps]
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files=[ "res://ImportFiles/csv.pl.translation" ]
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source_file="res://ImportFiles/csv.csv"
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dest_files=[ "res://ImportFiles/csv.pl.translation" ]
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[params]
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compress=true
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delimiter=0
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@ -1,183 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.80.74 commit date:2019-07-11, commit time:13:50, hash:06312c6d2db8</authoring_tool>
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</contributor>
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<created>2019-07-18T20:29:21</created>
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<modified>2019-07-18T20:29:21</modified>
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<up_axis>Z_UP</up_axis>
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<camera id="Camera-camera" name="Camera">
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<optics>
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<technique_common>
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<perspective>
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<xfov sid="xfov">39.59775</xfov>
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<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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<zfar sid="zfar">100</zfar>
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</perspective>
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</technique_common>
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</optics>
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<technique profile="blender">
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<shiftx sid="shiftx" type="float">0</shiftx>
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<shifty sid="shifty" type="float">0</shifty>
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<dof_distance sid="dof_distance" type="float">10</dof_distance>
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</technique>
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</extra>
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</camera>
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</library_cameras>
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<library_lights>
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<light id="Light-light" name="Light">
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<technique_common>
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<point>
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<color sid="color">1000 1000 1000</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0.00111109</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="blender">
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<type sid="type" type="int">0</type>
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<flag sid="flag" type="int">0</flag>
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<mode sid="mode" type="int">1</mode>
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<gamma sid="blender_gamma" type="float">1</gamma>
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<green sid="green" type="float">1</green>
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<bias sid="bias" type="float">1</bias>
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<soft sid="soft" type="float">3</soft>
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<bufsize sid="bufsize" type="int">2880</bufsize>
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<area_size sid="area_size" type="float">0.1</area_size>
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<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
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</technique>
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</extra>
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</light>
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</library_lights>
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<library_effects>
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<effect id="Material-effect">
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<profile_COMMON>
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<technique sid="common">
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<lambert>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<diffuse>
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<color sid="diffuse">0.8 0.8 0.8 1</color>
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</diffuse>
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<shininess>
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<float sid="shininess">0.4</float>
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</shininess>
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<reflectivity>
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<float sid="specular">0</float>
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<float sid="alpha">1</float>
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</transparency>
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<index_of_refraction>
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<float sid="ior">1.45</float>
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</index_of_refraction>
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</lambert>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_images/>
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<library_materials>
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<material id="Material-material" name="Material">
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<instance_effect url="#Material-effect"/>
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</material>
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</library_materials>
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<library_geometries>
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<geometry id="Cube-mesh" name="Cube">
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<mesh>
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<source id="Cube-mesh-positions">
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<float_array id="Cube-mesh-positions-array" count="24">-0.07721859 -5.167022 -1.302139 1 1 -1 7.389551 8.902625 1.042699 3.31116 -0.6266697 -1.345265 -0.9006941 -1.039992 -4.500676 -1 1 -1 -2.732017 -1 1.342749 -0.1039452 -3.235344 -2.880034</float_array>
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<technique_common>
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<accessor source="#Cube-mesh-positions-array" count="8" stride="3">
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<param name="X" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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<technique_common>
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<param name="X" type="float"/>
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<param name="Z" type="float"/>
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<technique_common>
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<param name="S" type="float"/>
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<param name="T" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="Cube-mesh-vertices">
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<input semantic="POSITION" source="#Cube-mesh-positions"/>
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</vertices>
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<triangles material="Material-material" count="12">
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<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
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<input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="0"/>
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</triangles>
|
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</mesh>
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</geometry>
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</library_geometries>
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|
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<instance_camera url="#Camera-camera"/>
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</node>
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
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<instance_light url="#Light-light"/>
|
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</node>
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<node id="Cube" name="Cube" type="NODE">
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<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
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<instance_geometry url="#Cube-mesh" name="Cube">
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<bind_material>
|
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<technique_common>
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<instance_material symbol="Material-material" target="#Material-material">
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<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
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</instance_material>
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</technique_common>
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</bind_material>
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</instance_geometry>
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</node>
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</visual_scene>
|
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</library_visual_scenes>
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<scene>
|
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<instance_visual_scene url="#Scene"/>
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</scene>
|
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</COLLADA>
|
@ -1,34 +0,0 @@
|
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[remap]
|
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|
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importer="texture"
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type="StreamTexture"
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metadata={
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[deps]
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dest_files=[ "res://.import/exr.exr-5e36420224f09792da88067ad872fc78.stex" ]
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svg/scale=1.0
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@ -1,4 +0,0 @@
|
||||
extends Node
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|
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func ready() -> void:
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||||
pass
|
Before Width: | Height: | Size: 184 B |
@ -1,147 +0,0 @@
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||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=true
|
||||
edit/normalize=true
|
||||
edit/loop=false
|
||||
compress/mode=0
|
Before Width: | Height: | Size: 1.3 KiB |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/webp.webp-c617d1c0fc26d9552fe4eb0c173782a5.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ImportFiles/webp.webp"
|
||||
dest_files=[ "res://.import/webp.webp-c617d1c0fc26d9552fe4eb0c173782a5.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
25
export_presets.cfg
Normal file
@ -0,0 +1,25 @@
|
||||
[preset.0]
|
||||
|
||||
name="Linux/X11"
|
||||
platform="Linux/X11"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path=""
|
||||
patch_list=PoolStringArray( )
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/no_bptc_fallbacks=true
|
||||
binary_format/64_bits=true
|
||||
binary_format/embed_pck=false
|
||||
custom_template/release=""
|
||||
custom_template/debug="PATH_TO_CHANGE"
|